<html dir="ltr"><head></head><body style="text-align:left; direction:ltr;" bgcolor="#ffffff" text="#2e3436" link="#1b6acb" vlink="#2e3436"><div>I'm trying to build CGE 7.0-alpha for experimental and hit the following issues:</div><pre>Compiling tools/build-tool/code/toolios.pas</pre><pre>Compiling tools/build-tool/code/tooliospbxgeneration.pas</pre><pre>Compiling tools/build-tool/code/toolandroidmerging.pas</pre><pre>Compiling tools/build-tool/code/toolnintendoswitch.pas</pre><pre>Compiling tools/build-tool/code/toolmacros.pas</pre><pre>Compiling tools/build-tool/code/toolpackagecollectfiles.pas</pre><pre>Linking tools/build-tool/castle-engine</pre><pre>723852 lines compiled, 21.5 sec</pre><pre>tools/texture-font-to-pascal/texture-font-to-pascal_compile.sh</pre><pre>An unhandled exception occurred at $00000000008AC60B:</pre><pre>Exception: Could not load OpenGL from libGL.so.1</pre><pre> $00000000008AC60B</pre><pre></pre><div><br></div><div>There are no additional information.</div><div>Can that be because build should depends on a specific OpenGL version?</div><div><span><pre><pre>-- <br></pre>Cheers,
Abou Al Montacir</pre></span></div><blockquote type="cite" style="margin:0 0 0 .8ex; border-left:2px #729fcf solid;padding-left:1ex"></blockquote></body></html>