[Pkg-alsa-devel] Bug#813709: libasound2:i386: No sound in source engine based steam games

Salvo Tomaselli tiposchi at tiscali.it
Thu Feb 4 15:56:27 UTC 2016


Package: libasound2
Version: 1.1.0-1
Severity: important

Dear Maintainer,

Version 1.1 of this library doesn't seem to be fully compatible with
version 1.0.
Steam games based on source engine can output no sound at all.

> SDLAUDIO: SDL_OpenAudioDevice() failed: ALSA: Couldn't open audio device: Invalid argument

I have opened a bug to steam upstream for this,
https://github.com/ValveSoftware/steam-for-linux/issues/4296

However since it is not a major release, I would expect the library to be
compatible with the previous version.

I don't know enough of the system to assign blame.

I hope this can be solved.

Thanks


-- System Information:
Debian Release: stretch/sid
  APT prefers unstable
  APT policy: (500, 'unstable'), (500, 'testing'), (1, 'experimental')
Architecture: amd64 (x86_64)
Foreign Architectures: i386

Kernel: Linux 4.4.0f (SMP w/4 CPU cores; PREEMPT)
Locale: LANG=it_IT.UTF-8, LC_CTYPE=it_IT.UTF-8 (charmap=UTF-8)
Shell: /bin/sh linked to /bin/dash
Init: systemd (via /run/systemd/system)

Versions of packages libasound2:i386 depends on:
ii  libasound2-data  1.1.0-1
ii  libc6            2.21-7

libasound2:i386 recommends no packages.

Versions of packages libasound2:i386 suggests:
ii  libasound2-plugins  1.1.0-1

-- no debconf information



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