[Pkg-alsa-devel] Bug#813709: libasound2:i386: No sound in source engine based steam games
Salvo Tomaselli
tiposchi at tiscali.it
Thu Feb 4 15:56:27 UTC 2016
Package: libasound2
Version: 1.1.0-1
Severity: important
Dear Maintainer,
Version 1.1 of this library doesn't seem to be fully compatible with
version 1.0.
Steam games based on source engine can output no sound at all.
> SDLAUDIO: SDL_OpenAudioDevice() failed: ALSA: Couldn't open audio device: Invalid argument
I have opened a bug to steam upstream for this,
https://github.com/ValveSoftware/steam-for-linux/issues/4296
However since it is not a major release, I would expect the library to be
compatible with the previous version.
I don't know enough of the system to assign blame.
I hope this can be solved.
Thanks
-- System Information:
Debian Release: stretch/sid
APT prefers unstable
APT policy: (500, 'unstable'), (500, 'testing'), (1, 'experimental')
Architecture: amd64 (x86_64)
Foreign Architectures: i386
Kernel: Linux 4.4.0f (SMP w/4 CPU cores; PREEMPT)
Locale: LANG=it_IT.UTF-8, LC_CTYPE=it_IT.UTF-8 (charmap=UTF-8)
Shell: /bin/sh linked to /bin/dash
Init: systemd (via /run/systemd/system)
Versions of packages libasound2:i386 depends on:
ii libasound2-data 1.1.0-1
ii libc6 2.21-7
libasound2:i386 recommends no packages.
Versions of packages libasound2:i386 suggests:
ii libasound2-plugins 1.1.0-1
-- no debconf information
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