[Pkg-fglrx-devel] Bug#586102: Bug#586102: fglrx-driver: Segmentation occurs when starting Savage2 after upgrading fglrx from 10-4 to 10-5
Patrick Matthäi
pmatthaei at debian.org
Wed Jun 16 13:29:16 UTC 2010
Am 16.06.2010 14:55, schrieb Petr Cerny:
> Package: fglrx-driver
> Version: 1:10-5-1
> Severity: normal
> Tags: squeeze
>
> Hello, I upgraded fglrx packages to version 1:10-5-1 on 11.6.2010:
>
> fglrx-atieventsd (1:10-4-1) to 1:10-5-1
> fglrx-control (1:10-4-1) to 1:10-5-1
> fglrx-driver (1:10-4-1) to 1:10-5-1
> fglrx-glx (1:10-4-1) to 1:10-5-1
> fglrx-glx-ia32 (1:10-4-1) to 1:10-5-1
> fglrx-modules-dkms (1:10-4-1) to 1:10-5-1
>
> and since that upgrade I cannot start Savage2 game (binary compiled for 64bit
> linux, freshly downloaded from savage2.com). I'm not sure whether it is fglrx-
> driver or savage bug, but it appears since upgrade.
> I ran upgrade on 2.6.32-3-amd64 kernel, and during upgrade new 2.6.32-5-amd64
> kernel was installed. After booting newly installed kernel, I had to reinstall
> fglrx-modules-dkms package so as to get dkms modules for new kernel. Anyway,
> with new kernel and 3D support available, I cannot run Savage2 game. After
> starting savage2.bin the screen turns black, process immediately terminates and
> game does not start. Log files from ~/.savage2/game/ are as follows:
>
Also after I have updated (I am also on amd64) it to the current 2.x
version it works :/
--
/*
Mit freundlichem Gruß / With kind regards,
Patrick Matthäi
GNU/Linux Debian Developer
E-Mail: pmatthaei at debian.org
patrick at linux-dev.org
Comment:
Always if we think we are right,
we were maybe wrong.
*/
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