[Pkg-fglrx-devel] Bug#673687: Bug#673687: libgl1-fglrx-glx should depend on libfglrx

Ralf Jung post at ralfj.de
Mon May 21 13:09:11 UTC 2012


Hi,

> > I just got wine running in a multiarch-way, i.e. I built wine in a i386
> > chroot and use the generated package on my amd64 system. This is working
> > all right, all the packages have been converted to multiarch already.
> > However, to get 3D acceleration running, I had to install both
> > libgl1-fglrx-glx:i386 and libfglrx:i386. First I only installed the
> > former, but then the X server crashes when the actual 3D game content
> > appears on screen. I noticed that fglrx-glx- ia32 depends on
> > libfglrx-ia32, so I installed libfglrx:i386 and now it is working all
> > right.
> 
> That is not yet possible with multi-arch, also we just could depend from
> libgl1-fglrx-glx to libfglrx but then not in the other way (because of
> circular dependencies).
I think that's what I meant to say ;-) so, if I install libgl1-fglrx-glx it 
should force me to install libfglrx of the same architecture. libfglrx seems 
to depend on general stuff only, so that should not introduce any cycles.

Kind regards,
Ralf





More information about the Pkg-fglrx-devel mailing list