Debian package for Cube?

Miriam Ruiz little_miry at yahoo.es
Fri Apr 7 22:37:42 UTC 2006


 --- Wouter van Oortmerssen <wvo at gmx.net> escribió:

> That's what I said before, don't split up the packages. Put it as a single
> package
> all in non-free, not built from source, using the binaries supplied by me.
> As
> you can see in the readme which you didn't read, the public source code has
> a
> different protocol than the binaries, for cheat protection reasons. If you
> allow
> Cube to be built from source, you cause me to have to answer 100s of "why
> can't I connect to servers" emails. If the above is not to your liking, then
> please
> don't include Cube in debian at all.
> 
> Thanks,
> 
> Wouter

Obviously what you're proposing is against all the Debian philosophy, and we
won't package it that way, I hope you understand. At least I'm talking about
what I thin, if somebody wants to do it your way, s/he's free to do so.

Anyway, as cube is really an interesting game, and as the program part is
free, I think there won't be any problem in having it included in Debian, even
when you won't be able to connect to official servers from it. Maybe we'll
have to remake the data part of the game, maps, textures and so, as they don't
seem to be free, but at least that's my oppinion on the matter.

If you want we can add a big readme or disclaimer telling that, or maybe we
can package it under a different name, something like freecube or things like
that, to avoid confussion.

Greetings and thanks,
Miry



		
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