Bug#381246: wormux: character drawing incomplete
Artur Zimmer
artur128 at gmx.de
Thu Aug 3 00:58:22 UTC 2006
Package: wormux
Version: 0.7.2-6
Severity: normal
Sometimes when a game partie is starting
not all characters are drawing.
But after you change throug all characters
(using <tab>). All characters become visible.
i can not reproduce the problem reliable
-- System Information:
Debian Release: testing/unstable
APT prefers testing
APT policy: (500, 'testing')
Architecture: i386 (i686)
Shell: /bin/sh linked to /bin/bash
Kernel: Linux 2.6.17.7
Locale: LANG=C, LC_CTYPE=en_US.UTF-8 (charmap=UTF-8)
Versions of packages wormux depends on:
ii libc6 2.3.6-15 GNU C Library: Shared libraries
ii libgcc1 1:4.1.1-5 GCC support library
ii libglib2.0-0 2.10.3-3 The GLib library of C routines
ii libglibmm-2.4-1c2a 2.10.4-1 C++ wrapper for the GLib toolkit (
ii libsdl-gfx1.2-4 2.0.13-2 drawing and graphical effects exte
ii libsdl-image1.2 1.2.5-1 image loading library for Simple D
ii libsdl-mixer1.2 1.2.6-1.1+b1 mixer library for Simple DirectMed
ii libsdl-net1.2 1.2.5-7 network library for Simple DirectM
ii libsdl-ttf2.0-0 2.0.8-2 ttf library for Simple DirectMedia
ii libsdl1.2debian 1.2.10-3 Simple DirectMedia Layer
ii libsigc++-2.0-0c2a 2.0.16-3 type-safe Signal Framework for C++
ii libstdc++6 4.1.1-5 The GNU Standard C++ Library v3
ii libxml++2.6-1c2a 2.6.1-2.2 A C++ interface to the GNOME XML l
ii libxml2 2.6.26.dfsg-2 GNOME XML library
ii wormux-data 0.7.2-6 Data files for the game wormux
wormux recommends no packages.
-- no debconf information
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