Bug#381246: wormux: character drawing incomplete

Artur Zimmer artur128 at gmx.de
Thu Aug 3 00:58:22 UTC 2006


Package: wormux
Version: 0.7.2-6
Severity: normal

Sometimes when a game partie is starting 
not all characters are drawing.
But after you change throug all characters
(using <tab>). All characters become visible.

i can not reproduce the problem reliable

-- System Information:
Debian Release: testing/unstable
  APT prefers testing
  APT policy: (500, 'testing')
Architecture: i386 (i686)
Shell:  /bin/sh linked to /bin/bash
Kernel: Linux 2.6.17.7
Locale: LANG=C, LC_CTYPE=en_US.UTF-8 (charmap=UTF-8)

Versions of packages wormux depends on:
ii  libc6                      2.3.6-15      GNU C Library: Shared libraries
ii  libgcc1                    1:4.1.1-5     GCC support library
ii  libglib2.0-0               2.10.3-3      The GLib library of C routines
ii  libglibmm-2.4-1c2a         2.10.4-1      C++ wrapper for the GLib toolkit (
ii  libsdl-gfx1.2-4            2.0.13-2      drawing and graphical effects exte
ii  libsdl-image1.2            1.2.5-1       image loading library for Simple D
ii  libsdl-mixer1.2            1.2.6-1.1+b1  mixer library for Simple DirectMed
ii  libsdl-net1.2              1.2.5-7       network library for Simple DirectM
ii  libsdl-ttf2.0-0            2.0.8-2       ttf library for Simple DirectMedia
ii  libsdl1.2debian            1.2.10-3      Simple DirectMedia Layer
ii  libsigc++-2.0-0c2a         2.0.16-3      type-safe Signal Framework for C++
ii  libstdc++6                 4.1.1-5       The GNU Standard C++ Library v3
ii  libxml++2.6-1c2a           2.6.1-2.2     A C++ interface to the GNOME XML l
ii  libxml2                    2.6.26.dfsg-2 GNOME XML library
ii  wormux-data                0.7.2-6       Data files for the game wormux

wormux recommends no packages.

-- no debconf information




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