Bug#382693: ri-li: should remember independently which
easy/normal/hard levels got completed
Brice Goglin
Brice.Goglin at ens-lyon.org
Sat Aug 12 17:56:13 UTC 2006
Package: ri-li
Version: 1.2.0-1
Severity: minor
Hi,
Let's say to start playing ri-li in easy mode, you complete level 1-9 and loose at level 10.
If you choose to play "old level', you start again at level 10.
Now, assume that, later, you completed all levels in easy mode and started playing in
"normal" mode. If you choose to play "old level" and then "normal", it will always choose
level 40 by default, even if you didn't complete all levels in this mode.
This is very boring since you have to change 40 to the actual level that you want, you have
to take care of remembering which level you previously lose at, and (in case you're wrong)
changing the level during a game is not easy.
It would be great if ri-li could remember the last completed level in all modes
(easy/normal/hard). But I guess it will require to change the menus since the user
would have to choose the mode first and then choose between "new game" and "old level".
Thank you in advance,
Brice Goglin
-- System Information:
Debian Release: testing/unstable
APT prefers testing
APT policy: (990, 'testing'), (500, 'unstable'), (500, 'stable'), (1, 'experimental')
Architecture: i386 (i686)
Shell: /bin/sh linked to /bin/bash
Kernel: Linux 2.6.18-rc4=shepherd
Locale: LANG=en_US, LC_CTYPE=en_US (charmap=ISO-8859-1)
Versions of packages ri-li depends on:
ii libc6 2.3.6-15 GNU C Library: Shared libraries
ii libgcc1 1:4.1.1-5 GCC support library
ii libsdl-mixer1.2 1.2.6-1.1+b1 mixer library for Simple DirectMed
ii libsdl1.2debian 1.2.11-2 Simple DirectMedia Layer
ii libstdc++6 4.1.1-5 The GNU Standard C++ Library v3
ii ri-li-data 1.2.0-1 data files for Ri-li, a toy simula
ri-li recommends no packages.
-- no debconf information
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