RFS: SDLJump
Sven Luther
sven.luther at wanadoo.fr
Sat Feb 18 08:55:27 UTC 2006
On Fri, Feb 17, 2006 at 03:43:11PM -0400, Ben Armstrong wrote:
> On Fri, 2006-02-17 at 16:44 +0100, Sven Luther wrote:
> > Ben, ...
> >
> > I am unfamiliar with debtags, can you give us a quick example of how such a
> > tag looks like, and how it could be used to denote a game ?
> >
> > Something like :
> >
> > X-DebTag: d-i-game ?
>
> Something like:
>
> Tag: game::arcade, interface::x11, uitoolkit::athena, use::gameplaying, x11::application
>
> Most games are already tagged.
Well, to start with, we need to rebuild those games in question for d-i, as
they need to be in a .udeb, and rebuilt with either gtk-dfb or plain sdl only,
and all sound needs to be disabled, so saying all are already tagged is not
going to work.
We also only need a clear subset of those tags, maybe only :
Tag: game, uitoolkit::gtk-dfb
or
Tag: game, uitoolkit::sdl
Would this be admissible, or an impossible subversion of those Tag flags ?
Also, what tools do you have to parse those, and what language are they
written in (we need either plain C or plain bash/sh, i think).
Friendly,
Sven Luther
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