[debian-jr] Re: Games Categories
Bill Kendrick
nbs at sonic.net
Mon Jan 16 19:39:17 UTC 2006
On Mon, Jan 16, 2006 at 12:41:56PM -0400, Ben Armstrong wrote:
> On Mon, 2006-01-16 at 16:17 +0100, Frank S. Thomas wrote:
> > ActionGame - An action game
> > AdventureGame - Adventure style game
<snip...>
> > KidsGame - A game for kids
>
> All of the above are attributes specifically applicable to games
> *except* "Kids".
>
<snip>
I whole-heartedly agree. "Kids" would be a categorization _outside_ this.
For example, "Go Fish" would be a Card Game, but also suitable for Kids.
Whereas "Poker" would probably be too complicated.
Additionally, I don't quite understand what an "Arcade" game is.
Are there not sports games, adventure games, action games and simulations
in the video arcade?
I understand that people often use this to describe some of the indescribable
games of yesteryear (like "Pac-Man"... it's not really a /maze/ game, is it?),
but in the end you end up lumping a lot of unrelated games together.
(Asteroids is an action space game, and nothing like Pac-Man.)
Like with "Kids," I suggest that this might be more useful as an
'encompassing' category, if people insist on keeping it. Puzzle games,
for example -- there are games like Sokoban and Atomix, and then there are
fast-action puzzle games that were found in the arcades, like Tetris, Klax
and Columns.
I imagine there's a push and pull between what people like me consider
"the right way of doing it", and what the end users expect.
("Why is there no 'arcade' games? I want to play a Pac-Man clone!")
That's why it having multiple categories would be helpful. :)
Note: I just write games, I'm not a packager or Debian Developer or
anything. :)
--
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