Bug#400028: oolite does not respond to keyboard
jetxee
jetxee at gmail.com
Thu Nov 23 20:16:20 UTC 2006
On Thu, Nov 23, 2006 at 07:25:40PM +0200, Eddy Petrișor wrote:
> jetxee wrote:
> >Package: oolite
> >Version: 1.65-3
> >Severity: normal
> >
> >
> >After the start of oolite I may see a rotating ship and hear the music.
> >The message offers to load commander '(Y/N)'. However the program does
> >not respond to any keyboard input until terminated.
>
> Are you sure the problem is the slow rendering speed of your graphics card.
> Try keeping the key pressed for a longer time and see if the key press is
> recognized.
>
> If the way the Coriolis Station moves is not continuous and smooth that
> should point out a rendering speed issue. What kind of graphics card do you
> have? Do you have DRI enabled? What driver do you use?
>
Probably I did not explain it clear: the graphics (rotation of the
spacecraft) is more or less smooth. It does not look like a rendering
speed issue. Yes, I have DRI enabled with i810 driver (1.7.2-1) for
X.org:
$ xdriinfo
Screen 0: i915
$ glxinfo | head -10
name of display: :0.0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.2
server glx extensions:
GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating,
GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_OML_swap_method,
GLX_SGI_make_current_read, GLX_SGIS_multisample, GLX_SGIX_hyperpipe,
GLX_SGIX_swap_barrier, GLX_SGIX_fbconfig, GLX_MESA_copy_sub_buffer
The problem is that when I see `Load Previous Commander (Y/N)' message,
the program does not respond to my keypresses, and the ship keeps
rotating.
Regards,
jetxee
More information about the Pkg-games-devel
mailing list