Bug#385945: boson: crashes on singleplayer game start

Eddy Petrişor eddy.petrisor at gmail.com
Fri Sep 15 19:20:00 UTC 2006


On 07/09/06, Andreas Beckermann <b_mann at gmx.de> wrote:
> Hi
> From the backtrace:
>
> > #7  0x0f6e1318 in __assert_fail () from /lib/tls/libc.so.6
> > #8  0x0de59a18 in __glXPushArrayState () from /usr/lib/libGL.so.1
> > #9  0x0de59a18 in __glXPushArrayState () from /usr/lib/libGL.so.1
>
> and even clearer in the console log:
>
> > boson: indirect_vertex_array.c:1359: __indirect_glTexCoordPointer: Assertion
> > `a != ((void *)0)' failed.
>
> Your OpenGL driver is broken. Since you are using PowerPC/SPARC, I guess you
> use the DRI drivers? Well, "good" is not one of the adjectives I'd use to
> describe DRI drivers when it comes to 3D.
> Try to start boson using
>   boson --indirect
> This should start boson without 3d accelleration and thus be very slow.
> However it should start then. If it works, it indeed is a driver bug.

The game crashes with --indirect, too.

> If it works with --indirect, you may want to try to edit
>  ~/.kde/share/config/bosonrc
> and replace
>  MeshRenderer=BoMeshRendererVertexArray
> by
>  MeshRenderer=BoMeshRendererImmediate
>
> If you're lucky this might fix it for direct mode, too.

I edited the file, even if it crashed, but still it crashes (probably
you expected that).

> CU
> Andi
>
>
> _______________________________________________
> Pkg-games-devel mailing list
> Pkg-games-devel at lists.alioth.debian.org
> http://lists.alioth.debian.org/mailman/listinfo/pkg-games-devel
>


-- 
Regards,
EddyP
=============================================
"Imagination is more important than knowledge" A.Einstein




More information about the Pkg-games-devel mailing list