the license of glest-data

Eddy Petrișor eddy.petrisor at gmail.com
Fri Aug 24 10:28:19 UTC 2007


Hello,

I tired contacting you on the @glest.org email, but no avail...

Please read below.

-------- Original Message --------
Subject: the license of glest-data
Date: Fri, 17 Aug 2007 21:50:24 +0300
From: Eddy Petrișor <eddy.petrisor at gmail.com>
To: contact at glest.org
CC: Debian Games Team <pkg-games-devel at lists.alioth.debian.org>

Hello,

First I want to thank you for the incredible game that you created. I have played the game quite some time and every
time I start it I am impressed with the complexity and polishing that went into this game. It is, by far, one of the
best (if not the best) free software games that exist today. Thank you.


Since I liked it so much, I decided that people using the same GNU/Linux as myself would probably like the game
themselves, too, so I packaged it for Debian (starting from some preliminary work made by Giuseppe Borzi (gborzi on the
forum).

Recently I finished packaging it and I proceeded to upload it into the official Debian archive. The upload was rejected
because the license of the glest-data package only allows redistribution, but without allowing the same things that the
glest license (GPL) allows.

This means that, although the game (engine) itself would allow it, the whole game can't be a part of an official Debian
release because the depended upon data does not allow the same rights as the code license (modification, redistribution
of modified versions, not being entangled to one jurisdiction or one person, etc...). What a shame!


Since having this game in Debian proper would be a really nice, I wanted to ask you if you would like to change the
license for the data package to allow redistribution under a license that would offer the same/equivalent terms as the
code of the game.





Note: Please don't worry now about which license you should use or create. I am part of the Debian Games Team (cc-ed
address) which has quite some experience in choosing proper licenses for -data packages (this is a common problem for
games since most developers don't think in the same terms about data material as they do with code).

-- 
Regards,
EddyP
=============================================
"Imagination is more important than knowledge" A.Einstein



-- 
Regards,
EddyP
=============================================
"Imagination is more important than knowledge" A.Einstein

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