Bug#440377: eats laptop alive
Joey Hess
joeyh at debian.org
Fri Aug 31 22:50:49 UTC 2007
Package: hex-a-hop
Version: 0.0.20070315-3
Severity: normal
When I'm playing hex-a-hop, the ondemand governor scales my cpu
frequency all the way up to 1.2 GHz. That cuts my batter lifetime in
half, it also makes the laptop uncomfortably warm to the touch after a
while.
I found an old patch for this at
http://forum.caravelgames.com/viewtopic.php?TopicID=8902&page=1
which I have cleaned up to work with this version.
--- gfx.cpp.orig 2007-08-30 03:56:02.000000000 -0400
+++ gfx.cpp 2007-08-31 18:37:10.000000000 -0400
@@ -406,6 +404,8 @@
videoExposed = 0;
}
+ SDL_Delay(10);
+
#ifdef USE_BBTABLET
// Tablet ////////////////////////
bbTabletEvent evt;
This adds a 10 ms delay after each graphics update. This does not affect
responsiveness any, and lets the game run only using 800 MHz here (quite
close to the 600 MHz minimum CPU cpeed of my laptop). The only downside
is that animations run marginally less smoothly.
I can get the same result by just forcing my laptop to never run faster
than 800 mhz, but that doesn't allow me to do other cpu-intensive
things, such as compiles, at full speed, while also running hex-a-hop. I
wonder if the delay could be enabled as an option. A command-line option
would be fine for me.
-- System Information:
Debian Release: lenny/sid
APT prefers unstable
APT policy: (500, 'unstable'), (500, 'testing'), (1, 'experimental')
Architecture: i386 (i686)
Kernel: Linux 2.6.22-1-686 (SMP w/1 CPU core)
Locale: LANG=en_US.UTF-8, LC_CTYPE=en_US.UTF-8 (charmap=UTF-8)
Shell: /bin/sh linked to /bin/dash
Versions of packages hex-a-hop depends on:
ii libc6 2.6.1-1+b1 GNU C Library: Shared libraries
ii libgcc1 1:4.2.1-4 GCC support library
ii libsdl-pango1 0.1.2-1 text rendering with Pango in SDL a
ii libsdl1.2debian 1.2.11-9 Simple DirectMedia Layer
ii libstdc++6 4.2.1-4 The GNU Standard C++ Library v3
hex-a-hop recommends no packages.
-- no debconf information
--
see shy jo
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