[gmail] Re: status of quake3 and taspring
Marc Leeman
marc.leeman at barco.com
Mon Jan 15 16:30:21 CET 2007
> > I see. So I guess ioquake3 should be among the lines of
> > "Depends: quake3-data|openarena-data"?
>
> I'd suggest a virtual package which described the quake3
> games files, such as "quake3-pak" or somesuch, which was
> Provides:-ed by openarena-data and quake3-data (or the
> resulting .deb from running something like doom-package, if
> you see what I mean).
This would be ideal, but the release of the source code of the quake3
engine has another effect: all the mods start branching off their own
version/patch the quake3 landscape starts to diverge.
I would have to check, but AFAIK, openarena started to patch the
ioquake3 engine and releases their work as a stand-alone project, I
already made a remark along these lines a couple of months ago on nexuiz
ro some other mod that start to patch the engine code itself.
I we want to do it like this (ioquake3 with dependencies on a number of
data packages); we'd need to re-do or at least re-structure some of the
developers' work; which is beyond the scope of packaging AFAIK.
This being said, it might be good to at least provide a meta package
even if there is only one package that Provides: the correct content for
these kinds of games.
--
Marc Leeman
R&D Firmware Engineer
Barco Security and Monitoring Division
Noordlaan 5, Industriezone, B-8520 Kuurne (BE)
Tel. +32 56 368 428
http://www.barco.com/controlrooms/
mailto:marc.leeman at barco.com
-------------- next part --------------
A non-text attachment was scrubbed...
Name: not available
Type: application/pgp-signature
Size: 189 bytes
Desc: Digital signature
Url : http://lists.alioth.debian.org/pipermail/pkg-games-devel/attachments/20070115/ea074c36/attachment.pgp
More information about the Pkg-games-devel
mailing list