Bug#406119: gnujump behaving weird: openGL problem?
Tomas Pospisek
tpo_deb at sourcepole.ch
Fri Jan 26 09:18:20 CET 2007
On Wed, 24 Jan 2007, Bas Wijnen wrote:
> There seems to be a problem with openGL rendering (at least sometimes) using
> gnujump. Bug #382904 is an other example of it. Could you please try if the
> problem is reproducible when switching off openGL rendering (in Graphics
> options, change it directly in ~/.sdljump/sdljump.cfg if the game is too
> broken).
Its off there, same behaveour as before. Here's my config:
# This file has been automatically generated by SDLjump
protocol_version = "03"
# Game options
fps_limit = 1
rotation_mode = 2
scroll_mode = 1
multiplayer_lives = 3
number_players = 0
record_replay = 0
replay_fps = 40
# Graphics options
use_opengl = 0
bpp = 3
screen_width = 640
screen_height = 480
fullscreen = 0
antialiasing = 0
sound_volume = 9
music_volume = 6
# Skin options
default_skin = "/usr/share/games/sdljump/skins/default"
skin_folders = 2
skin_dir = "/home/xxxxx/.sdljump"
skin_dir = "/usr/share/games/sdljump/skins"
# Lang options
default_lang = "/usr/share/games/sdljump/lang/english.lang"
lang_folders = 2
lang_dir = "/home/xxxxx/.sdljump"
lang_dir = "/usr/share/games/sdljump/lang"
# Replay dir options
replay_save_folder = "/home/xxxxx/.sdljump"
replay_folders = 1
replay_dir = "/home/xxxxx/.sdljump"
# Player options
player_name = "Player1"
key_left = 276
key_right = 275
key_jump = 273
player_name = "Player2"
key_left = 97
key_right = 100
key_jump = 119
player_name = "Player3"
key_left = 106
key_right = 108
key_jump = 105
player_name = "Player4"
key_left = 260
key_right = 262
key_jump = 264
--
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Tomas Pospisek
http://sourcepole.com - Linux & Open Source Solutions
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