Bug#417986: transcend: Continuous static
Linas Žvirblis
0x0007 at gmail.com
Mon Jul 16 16:55:54 UTC 2007
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I can confirm this. Works fine on i386, but only emits white noise on
AMD64. Moreover, this noise is _very_ loud. Although the game itself
runs fine, only sound is problematic.
As far as I know, transcend does not use any actual sound files, but
generates sound and outputs it via portaudio. It may be that either
portaudio or transcend is not 64-bit safe and fails to generate or
interpret the data. Only a wild guess, though.
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