Bug#431662: xmoto crashes when gameplay should start

Taneli Vähäkangas taneli.vahakangas at welho.com
Tue Jul 24 14:37:34 UTC 2007


On Wed, Jul 04, 2007 at 08:19:15PM +0200, Samuel Mimram wrote:
> Hi,
> 
> Taneli Vahakangas wrote:
> >Well, the subject line really says it all. Everything works normally
> >until starting gameplay (whether using "Quick Start" or choosing a
> >specific level doesn't make a difference). Then xmoto exits with
> >SIGSEGV. Sometimes it doesn't restore screen resolution when crashing.
> >
> >Xmoto used to work fine, say, up to a week ago, so this is rather new
> >bug.
> 
> Could you please try the 0.3.1-1 version of the package and tell me if 
> the bug is still present?

I am happy to report to that upgrade to xmoto 0.3.1-1+b1 and
libode0debian1 0.8.dfsg-3 fixed the problem. Thank you,

	Taneli





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