Bug#440488: Actual attachment
Matthew Johnson
debian at matthew.ath.cx
Sun Sep 2 18:17:04 UTC 2007
... oops, here is the actual attachment
--
Matthew Johnson
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Binary files 1/usr/share/doc/fretsonfire-game/changelog.Debian.gz and 2/usr/share/doc/fretsonfire-game/changelog.Debian.gz differ
diff -urN 1/usr/share/doc/fretsonfire-game/copyright 2/usr/share/doc/fretsonfire-game/copyright
--- 1/usr/share/doc/fretsonfire-game/copyright 2007-05-22 13:13:55.000000000 +0100
+++ 2/usr/share/doc/fretsonfire-game/copyright 2007-09-02 18:49:47.000000000 +0100
@@ -4,14 +4,14 @@
It was downloaded from http://sourceforge.net/projects/fretsonfire/
Upstream Authors:
- "Sami Kyostila" <skyostil at kempele.fi>
+ "Sami Kyöstilä" <sami.kyostila at gmail.com>
"Joonas Kerttula" <jokerttu at paju.oulu.fi>
- "Tommi Inkila" <tinkila at paju.oulu.fi>
+ "Tommi Inkilä" <tinkila at paju.oulu.fi>
Copyright:
-All source code and data files are copyright 2006 by Sami Kyöstilä,
-Tommi Inkilä, Joonas Kerttula.
+All source code and data files are copyright 2006 by Sami Kyöstilä,
+Tommi Inkilä, Joonas Kerttula.
This package is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
diff -urN 1/usr/share/doc/fretsonfire-game/README.Debian 2/usr/share/doc/fretsonfire-game/README.Debian
--- 1/usr/share/doc/fretsonfire-game/README.Debian 2007-05-24 12:42:37.000000000 +0100
+++ 2/usr/share/doc/fretsonfire-game/README.Debian 2007-06-15 13:19:25.000000000 +0100
@@ -1,9 +1,12 @@
fretsonfire for Debian
----------------------
- Frets on Fire has a number of ways to acquire songs to play. It has
- a built in editor and a function to import tracks from the popular
- Guitar Hero games.
+ Frets on Fire has a number of ways to acquire songs to play. It has a built in
+ editor and a function to import tracks from the popular Guitar Hero games for
+ the Sony PlayStation 2 (the importer does not yet work with the X-Box version)
+
+ To play Frets on Fire you will need working sound and an OpenGL-capable
+ graphics card. X must be configured with OpenGL.
There are also songs available in the fretsonfire-songs packages. Due to
licencing restrictions from the Finnish copyright association (Teosto), Debian
diff -urN 1/usr/share/games/fretsonfire/data/stage.ini 2/usr/share/games/fretsonfire/data/stage.ini
--- 1/usr/share/games/fretsonfire/data/stage.ini 2007-05-26 17:04:31.000000000 +0100
+++ 2/usr/share/games/fretsonfire/data/stage.ini 2007-09-02 18:51:08.000000000 +0100
@@ -110,8 +110,8 @@
yres = 256
xpos = -0.87
ypos = -0.75
-xscale = 3.0
-yscale = 3.0
+xscale = 1.0
+yscale = 2.0
src_blending = one
dst_blending = one
foreground = 1
@@ -135,8 +135,8 @@
yres = 256
xpos = -0.69
ypos = -0.8
-xscale = 3.0
-yscale = 3.0
+xscale = 1.0
+yscale = 2.0
angle = -12.0
src_blending = one
dst_blending = one
@@ -161,8 +161,8 @@
yres = 256
xpos = -0.48
ypos = -0.83
-xscale = 3.0
-yscale = 3.0
+xscale = 1.0
+yscale = 2.0
angle = -16.0
src_blending = one
dst_blending = one
@@ -187,8 +187,8 @@
yres = 256
xpos = 0.83
ypos = -0.75
-xscale = 3.0
-yscale = 3.0
+xscale = 1.0
+yscale = 2.0
src_blending = one
dst_blending = one
foreground = 1
@@ -212,8 +212,8 @@
yres = 256
xpos = 0.64
ypos = -0.84
-xscale = 3.0
-yscale = 3.0
+xscale = 1.0
+yscale = 2.0
angle = 12.0
src_blending = one
dst_blending = one
@@ -238,8 +238,8 @@
yres = 256
xpos = 0.46
ypos = -0.9
-xscale = 3.0
-yscale = 3.0
+xscale = 1.0
+yscale = 2.0
angle = 19.0
src_blending = one
dst_blending = one
diff -urN 1/usr/share/games/fretsonfire/game/DummyAmanith.py 2/usr/share/games/fretsonfire/game/DummyAmanith.py
--- 1/usr/share/games/fretsonfire/game/DummyAmanith.py 2007-02-20 19:42:46.000000000 +0000
+++ 2/usr/share/games/fretsonfire/game/DummyAmanith.py 2007-09-02 18:51:08.000000000 +0100
@@ -39,7 +39,9 @@
pass
def SetViewport(self, x, y, w, h):
- glViewport(x, y, w, h)
+ glw = int(w)
+ glh = int(h)
+ glViewport(x, y, int(glw), int(glh))
def SetProjection(self, left, right, bottom, top):
glMatrixMode(GL_PROJECTION)
diff -urN 1/usr/share/games/fretsonfire/game/GameEngine.py 2/usr/share/games/fretsonfire/game/GameEngine.py
--- 1/usr/share/games/fretsonfire/game/GameEngine.py 2007-04-07 09:11:34.000000000 +0100
+++ 2/usr/share/games/fretsonfire/game/GameEngine.py 2007-09-02 18:51:08.000000000 +0100
@@ -165,7 +165,9 @@
geometry = (0, 0, w, h)
self.svg = SvgContext(geometry)
self.svg.setRenderingQuality(self.config.get("opengl", "svgquality"))
- glViewport(*viewport)
+ glw = int(viewport[2])
+ glh = int(viewport[3])
+ glViewport(int(viewport[0]), int(viewport[1]), int(glh), int(glh))
self.input = Input()
self.view = View(self, geometry)
diff -urN 1/usr/share/games/fretsonfire/game/View.py 2/usr/share/games/fretsonfire/game/View.py
--- 1/usr/share/games/fretsonfire/game/View.py 2007-03-18 14:01:53.000000000 +0000
+++ 2/usr/share/games/fretsonfire/game/View.py 2007-09-02 18:51:08.000000000 +0100
@@ -136,10 +136,10 @@
viewport = glGetIntegerv(GL_VIEWPORT)
if normalize:
- w = viewport[2] - viewport[0]
- h = viewport[3] - viewport[1]
+ w = int ( viewport[2] - viewport[0] )
+ h = int ( viewport[3] - viewport[1] )
# aspect ratio correction
- h *= (float(w) / float(h)) / (4.0 / 3.0)
+ h *= int((float(w) / float(h)) / (4.0 / 3.0))
viewport = [0, 0, 1, h / w]
if yIsDown:
Binary files 1/usr/share/man/man6/fretsonfire.6.gz and 2/usr/share/man/man6/fretsonfire.6.gz differ
diff -urN 1/usr/share/menu/fretsonfire-game 2/usr/share/menu/fretsonfire-game
--- 1/usr/share/menu/fretsonfire-game 2007-05-26 15:53:41.000000000 +0100
+++ 2/usr/share/menu/fretsonfire-game 2007-07-05 14:26:54.000000000 +0100
@@ -1,7 +1,9 @@
-?package(fretsonfire-game):\
- needs="X11"\
- section="Games/Arcade"\
- title="Frets on Fire"\
- longtitle="Rock out with your keyboard"\
- command="/usr/games/fretsonfire"\
+!C menu-2
+?package(fretsonfire-game):
+ needs="X11"
+ section="Games/Action"
+ title="Frets on Fire"
+ longtitle="Rock out with your keyboard"
+ command="/usr/games/fretsonfire"
icon="/usr/share/pixmaps/fretsonfire.xpm"
+ ;
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