Bug#441765: broken ARG_PROGRAM compiler?
Bruno Kleinert
fuddl at gmx.de
Tue Sep 11 19:20:49 UTC 2007
hi,
since the engine runs on the intel card without vertex shader programs
it might be a bug in the intel shader program compiler. but also i
found this in the sauerbraten documentation:
(from /usr/share/doc/sauerbraten-data/docs/static_wiki/Performance
Guide.html):
Shaders
[...]
Note that if your card doesn't support them, they will be turned off
automatically already. [...]
maybe sauerbraten doesn't detect this correctly, because i'm in doubt
if the intel cards really support alle kinds of shader programs. could
you please paste the output of "glxinfo | grep ARB"? (glxinfo can be
found in the mesa-utils package - just in case you don't have it already
installed)
cheers - fuddl
--
Among elephants it's not considered cool nor in any good taste
to drain other elephants
--
Among elephants it's not considered cool nor in any good taste
to drain other elephants
-------------- next part --------------
A non-text attachment was scrubbed...
Name: signature.asc
Type: application/pgp-signature
Size: 189 bytes
Desc: not available
Url : http://lists.alioth.debian.org/pipermail/pkg-games-devel/attachments/20070911/00a77a42/attachment.pgp
More information about the Pkg-games-devel
mailing list