Bug#441699: freezes system
Jordà Polo
jorda at ettin.org
Thu Sep 13 11:55:13 UTC 2007
On Thu, Sep 13, 2007 at 12:24:07AM +0200, Tomas Pospisek wrote:
> All those 3D apps are very slow. However they do not slow the system that
> much down as to no more being stoppable. I f.ex. enjoy playing crack-attack
> with minimum detail. Neverball starts and crawls along in the menu screen
> (showing some 3D rendered scenes in the background) and can be killed.
> However neverputt doesn't do anything visible other than emiting those
> "sporadic" notes and slows the system down to a near freeze...
>
> $ glxinfo | grep direct
> direct rendering: No (If you want to find out why, try setting
> LIBGL_DEBUG=verbose)
> OpenGL renderer string: Mesa GLX Indirect
The system shouldn't slow down like that, but it is also true that you are
supposed to play the game with a 3D-capable card/driver. Will you be able to
play the game even if there is no freeze? I doubt it, so I'm not sure if
there is something to fix here, or if it is worth it.
Anyway, I tried to reproduce your problem on a slow machine without direct
rendering (it was an ati card though). It "worked": it was _really_ slow, I
couldn't play at all, but I could see the menu and didn't notice a freeze of
the system.
With the information provided so far, this looks more like a
hardware/driver/configuration problem to me.
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