Bug#509648: boswars: Sometimes on some map/levels, buildings can't be repaired or built over a certain number of their 'life meter'
Deniz Akcal
gamingtechnology at yahoo.ca
Wed Dec 24 05:49:45 UTC 2008
Package: boswars
Version: 2.5-1
Severity: important
Sometimes when I try to repair a building, no matter how long I wait, the building stays at the same number and doesn't get repaired and also somtimes, buildings when being built are 'stuck' in the
middle of their building process. The engineers are looking like they're hard at work but the building is not being built/repaired. This affects gameplay very much. (A request that is SOMEWHAT
related: make engineers build/repair faster because even at maximum speed, buildings get built/repaired very slowly and also units take extremely long to be trained)
-- System Information:
Debian Release: 5.0
APT prefers testing
APT policy: (500, 'testing')
Architecture: amd64 (x86_64)
Kernel: Linux 2.6.26-1-amd64 (SMP w/2 CPU cores)
Locale: LANG=en_CA.UTF-8, LC_CTYPE=en_CA.UTF-8 (charmap=UTF-8)
Shell: /bin/sh linked to /bin/bash
Versions of packages boswars depends on:
ii boswars-data 2.5-1 Images, data, and music files for
ii libc6 2.7-16 GNU C Library: Shared libraries
ii libgcc1 1:4.3.2-1 GCC support library
ii libgl1-mesa-glx [libgl 7.0.3-6 A free implementation of the OpenG
ii liblua5.1-0 5.1.3-1 Simple, extensible, embeddable pro
ii libogg0 1.1.3-4 Ogg Bitstream Library
ii libpng12-0 1.2.27-2 PNG library - runtime
ii libsdl1.2debian 1.2.13-2 Simple DirectMedia Layer
ii libstdc++6 4.3.2-1 The GNU Standard C++ Library v3
ii libtheora0 1.0~beta3-1 The Theora Video Compression Codec
ii libvorbis0a 1.2.0.dfsg-3.1 The Vorbis General Audio Compressi
ii libx11-6 2:1.1.5-2 X11 client-side library
ii zlib1g 1:1.2.3.3.dfsg-12 compression library - runtime
boswars recommends no packages.
boswars suggests no packages.
-- no debconf information
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