game-data-packager_17_i386.changes is NEW

Debian Installer installer at ftp-master.debian.org
Sat Jul 19 19:32:02 UTC 2008


(new) game-data-packager_17.dsc optional contrib/games
(new) game-data-packager_17.tar.gz optional contrib/games
(new) game-data-packager_17_all.deb optional contrib/games
Installer for game data files
 Various games are divided into two logical parts: engine
 and data. Often the engine and data are licenced in
 different ways, such that only one half can be distributed
 in Debian.
 .
 game-data-packager is a tool which builds .deb files for game
 data which cannot be distributed in Debian (such as
 commercial game data).
 .
 At the moment, game-data-packager has support for building debs
 for Doom games (Doom, Doom 2 and Final Doom).
Changes: game-data-packager (17) unstable; urgency=low
 .
  [ Jon Dowland ]
  * add a generic game-package binary
  * rename (again) to game-package
 .
  [ Eddy Petrișor ]
  * add missing Vcs-Svn headers
 .
  [ Jon Dowland ]
  * add support for (ultimate) doom
  * remove make-wad-package and references to it
  * remove (unfinished; not working) quake3 support
  * Stop maintaining an "internal" .deb version for
    the slipstream files, and instead install the
    game-package changelog into the .debs that that
    are built.
  * adjust priorities of official IWADs to conform to
    the doom packaging guidelines
  * clean up the tempdir used by the slipstream functions
  * rename (again again) to game-data-packager
  * fix debug() method so it does nothing if DEBUG is undefined
  * generalize entirely the *-wad directories to doom-common


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