game-data-packager_17_i386.changes is NEW
Debian Installer
installer at ftp-master.debian.org
Sat Jul 19 19:32:02 UTC 2008
(new) game-data-packager_17.dsc optional contrib/games
(new) game-data-packager_17.tar.gz optional contrib/games
(new) game-data-packager_17_all.deb optional contrib/games
Installer for game data files
Various games are divided into two logical parts: engine
and data. Often the engine and data are licenced in
different ways, such that only one half can be distributed
in Debian.
.
game-data-packager is a tool which builds .deb files for game
data which cannot be distributed in Debian (such as
commercial game data).
.
At the moment, game-data-packager has support for building debs
for Doom games (Doom, Doom 2 and Final Doom).
Changes: game-data-packager (17) unstable; urgency=low
.
[ Jon Dowland ]
* add a generic game-package binary
* rename (again) to game-package
.
[ Eddy Petrișor ]
* add missing Vcs-Svn headers
.
[ Jon Dowland ]
* add support for (ultimate) doom
* remove make-wad-package and references to it
* remove (unfinished; not working) quake3 support
* Stop maintaining an "internal" .deb version for
the slipstream files, and instead install the
game-package changelog into the .debs that that
are built.
* adjust priorities of official IWADs to conform to
the doom packaging guidelines
* clean up the tempdir used by the slipstream functions
* rename (again again) to game-data-packager
* fix debug() method so it does nothing if DEBUG is undefined
* generalize entirely the *-wad directories to doom-common
Override entries for your package:
Announcing to debian-devel-changes at lists.debian.org
Your package contains new components which requires manual editing of
the override file. It is ok otherwise, so please be patient. New
packages are usually added to the override file about once a week.
You may have gotten the distribution wrong. You'll get warnings above
if files already exist in other distributions.
More information about the Pkg-games-devel
mailing list