Bug#492554: [warzone2100] crashes when loading a game
Matthias Krüger
matthias.krueger at famsik.de
Sun Jul 27 07:47:32 UTC 2008
Package: warzone2100
Version: 2.1.0~1.beta4-1
Severity: important
--- Please enter the report below this line. ---
When I tried to load a saved game called "AHAHAHAAHA" (I saved it
yesterday with the new version 2.1.0~1.beta4-1) warzone crashed:
The command was "warzone2100 --cheat"
The terminal said:
"
> ** DEBUG MODE UNLOCKED! **
> error : [getBaseObjFromId] getBaseObjFromId() failed for id 168152
> error : [getBaseObjFromId] Assert in Warzone: objmem.c:795 (!"couldn't find a BASE_OBJ with ID"), last script event: '<none>'
> error : [scrValDefLoad] scrValDefLoad: couldn't find object id 168152
> Saved dump file to '/tmp/warzone2100.gdmp'
> Aborted
"
The gdmp file is attached.
Warzone crashes every time I try to load the this game.
Thank you for your fine work! Matthias Krüger
--- System information. ---
Architecture: amd64
Kernel: Linux 2.6.25-2-amd64
Debian Release: lenny/sid
500 testing security.debian.org
500 testing 141.76.2.4
--- Package information. ---
Depends (Version) | Installed
=========================================-+-=====================
libc6 (>= 2.7-1) | 2.7-10
libgcc1 (>= 1:4.1.1) | 1:4.3.1-2
libgl1-mesa-glx | 7.0.3-5
OR libgl1 |
libglc0 | 0.7.1-2
libglu1-mesa | 7.0.3-5
OR libglu1 |
libogg0 (>= 1.0rc3) | 1.1.3-4
libopenal1 | 1:1.3.253-5
libphysfs-1.0-0 | 1.0.0-5
libpng12-0 (>= 1.2.13-4) | 1.2.27-1
libpopt0 (>= 1.14) | 1.14-4
libsdl-net1.2 | 1.2.7-2
libsdl1.2debian (>= 1.2.10-1) | 1.2.13-2
libstdc++6 (>= 4.2.1) | 4.3.1-2
libvorbis0a (>= 1.1.2) | 1.2.0.dfsg-3.1
libvorbisfile3 (>= 1.1.2) | 1.2.0.dfsg-3.1
libx11-6 | 2:1.1.4-2
warzone2100-data (>= 2.1.0~1.beta4) | 2.1.0~1.beta4-1
warzone2100-data (<= 2.1.0~1.beta4-1) | 2.1.0~1.beta4-1
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