Bug#493021: pingus: constantly leaks memory in some levels
Sebastian Reichelt
SebastianR at gmx.de
Wed Jul 30 19:20:31 UTC 2008
Package: pingus
Version: 0.7.2-2
Severity: important
In some levels, such as "Staircase Maintenance," Pingus constantly leaks memory
at a growing rate, even after all pingus have been released. The memory is not
freed when the user retries the level. If I play badly enough, I am able to
exhaust my full GB of memory in just two tries, rendering the system completely
unusable.
Hope you can reproduce this. Thanks!
-- System Information:
Debian Release: lenny/sid
APT prefers testing
APT policy: (500, 'testing')
Architecture: i386 (i686)
Kernel: Linux 2.6.22sreichelt
Locale: LANG=C, LC_CTYPE=de_DE (charmap=ISO-8859-1)
Shell: /bin/sh linked to /bin/dash
Versions of packages pingus depends on:
ii libboost-signals1.34.1 1.34.1-11 managed signals and slots library
ii libc6 2.7-10 GNU C Library: Shared libraries
ii libgcc1 1:4.3.1-2 GCC support library
ii libpng12-0 1.2.27-1 PNG library - runtime
ii libsdl-image1.2 1.2.6-3 image loading library for Simple D
ii libsdl-mixer1.2 1.2.8-4 mixer library for Simple DirectMed
ii libsdl1.2debian 1.2.13-2 Simple DirectMedia Layer
ii libstdc++6 4.3.1-2 The GNU Standard C++ Library v3
ii pingus-data 0.7.2-2 Data files for pingus, a free Lemm
pingus recommends no packages.
-- no debconf information
More information about the Pkg-games-devel
mailing list