Bug#480170: In game cursor does not match X mouse

Goswin von Brederlow goswin-v-b at web.de
Thu May 8 12:36:14 UTC 2008


Package: qonk
Version: 0.3.1-1
Severity: grave

Hi,

the cursor in the game moves much slower than the actual mouse in X. In
window mode that means the mouse leaves the window long before the in
game cursor has traversed the window and not all of the solar system
is reachable. In full screen mode it means the mouse has to be moved a
distance many times my mousepad to traverse the full screen.

MfG
	Goswin

-- System Information:
Debian Release: lenny/sid
  APT prefers unstable
  APT policy: (500, 'unstable')
Architecture: amd64 (x86_64)
Shell:  /bin/sh linked to /bin/bash
Kernel: Linux 2.6.25-kvm
Locale: LANG=C, LC_CTYPE=C (charmap=ANSI_X3.4-1968)

Versions of packages qonk depends on:
ii  libc6                         2.7-10     GNU C Library: Shared libraries
ii  libgcc1                       1:4.3.0-3  GCC support library
ii  libsdl-gfx1.2-4               2.0.13-4   drawing and graphical effects exte
ii  libsdl-image1.2               1.2.6-3    image loading library for Simple D
ii  libsdl-ttf2.0-0               2.0.9-1    ttf library for Simple DirectMedia
ii  libsdl1.2debian               1.2.13-2   Simple DirectMedia Layer
ii  libstdc++6                    4.3.0-3    The GNU Standard C++ Library v3
ii  ttf-dejavu                    2.24-2     Metapackage to pull in ttf-dejavu-

qonk recommends no packages.

-- no debconf information





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