Bug#480170: In game cursor does not match X mouse
Goswin von Brederlow
goswin-v-b at web.de
Thu May 8 12:36:14 UTC 2008
Package: qonk
Version: 0.3.1-1
Severity: grave
Hi,
the cursor in the game moves much slower than the actual mouse in X. In
window mode that means the mouse leaves the window long before the in
game cursor has traversed the window and not all of the solar system
is reachable. In full screen mode it means the mouse has to be moved a
distance many times my mousepad to traverse the full screen.
MfG
Goswin
-- System Information:
Debian Release: lenny/sid
APT prefers unstable
APT policy: (500, 'unstable')
Architecture: amd64 (x86_64)
Shell: /bin/sh linked to /bin/bash
Kernel: Linux 2.6.25-kvm
Locale: LANG=C, LC_CTYPE=C (charmap=ANSI_X3.4-1968)
Versions of packages qonk depends on:
ii libc6 2.7-10 GNU C Library: Shared libraries
ii libgcc1 1:4.3.0-3 GCC support library
ii libsdl-gfx1.2-4 2.0.13-4 drawing and graphical effects exte
ii libsdl-image1.2 1.2.6-3 image loading library for Simple D
ii libsdl-ttf2.0-0 2.0.9-1 ttf library for Simple DirectMedia
ii libsdl1.2debian 1.2.13-2 Simple DirectMedia Layer
ii libstdc++6 4.3.0-3 The GNU Standard C++ Library v3
ii ttf-dejavu 2.24-2 Metapackage to pull in ttf-dejavu-
qonk recommends no packages.
-- no debconf information
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