Bug#428391: dodgindiamond2: Fullscreen mode makes graphic subsystem horribly crash
Gonéri Le Bouder
goneri at rulezlan.org
Fri Aug 21 21:43:33 UTC 2009
On Mon, Jun 11, 2007 at 01:53:40PM +0200, Marc-Jano Knopp wrote:
> Package: dodgindiamond2
> Version: 0.2.1-2
> Severity: important
>
> In windowed mode, dodgindiamon2 seems to work, but as soon as I start it in
> fullscreen mode (configure that option, then quit and restart the game),
> my display turns black and its LED tells me the monitor doesn't get a
> signal. The only way I can make the computer work again is by
> Alt-SysRq-S/U/B.
Hi,
Sorry for this late anwser. Can you still reproduce the issue on a fresh
testing or unstable system?
Best regards,
Gonéri
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