chocolate-doom_1.2.1-1_amd64.changes is NEW

Archive Administrator installer at ftp-master.debian.org
Fri Jul 3 19:32:03 UTC 2009


(new) chocolate-doom_1.2.1-1.diff.gz optional contrib/games
(new) chocolate-doom_1.2.1-1.dsc optional contrib/games
(new) chocolate-doom_1.2.1-1_amd64.deb optional contrib/games
Doom engine closely-compatible with vanilla doom
 Chocolate doom is a modern, cross-platform doom engine with
 the major design goal of emulating the behaviour of vanilla
 Doom as close as is possible. For example, chocolate doom
 can read and write vanilla doom save games.
 .
 Unlike most modern doom engines, chocolate doom is not
 derived from the Boom source-port and does not inherit its
 features (or bugs).
 .
 Chocolate doom requires a doom-wad to play. If you have a copy
 of the commercial games Doom or Doom 2, you can generate a
 doom-wad package using "game-data-packager".
(new) chocolate-doom_1.2.1.orig.tar.gz optional contrib/games
Changes: chocolate-doom (1.2.1-1) unstable; urgency=low
 .
  * Initial Release. Closes: #351594.
    * This package has been in preparation since August 2007.
      Thanks to Cyril Brulebois, Barry deFreese, Miriam Ruiz,
      Ansgar Burchardt and Linas Žvirblis for their work on
      it during this time!
  * Conflict with freedoom and freedm. They install doom2.wad
    alternatives that we cannot use. I hope to resolve this in
    the near future so that these packages can co-exist.


Override entries for your package:

Announcing to debian-devel-changes at lists.debian.org
Closing bugs: 351594 


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