Bug#594993: wesnoth-1.8: no sound without pulseaudio

Gerfried Fuchs rhonda at deb.at
Tue Aug 31 09:41:38 UTC 2010


tag 594993 moreinfo
thanks

* Török Edwin <edwintorok at gmail.com> [2010-08-31 11:16:55 CEST]:
> I don't use pulseaudio (don't even have it installed), I do have libpulse0
> installed though.
> I have ALSA for audio, which works fine for other games/applications.
> 
> However wesnoth doesn't seem to work without pulseaudio:
> 20100831 12:13:49 error audio: Could not initialize audio: No available audio device
> 
> Please allow wesnoth to work with ALSA, not just pulseaudio.

 wesnoth does work with alsa pretty well. Did you check with other SDL
applications wether they have the same issue for you? It seems you
stumbled into a misconfigured SDL setup - which is out of the scope of
the wesnoth package.

 Please take a look at the output of "reportbug --template libsdl1.2debian"
for which music package you have installed. If you use alsa it should
list libsdl1.2debian-alsa.

 Thanks,
Rhonda
-- 
https://flattr.com/thing/51231/Package-Maintenance





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