Bug#606231: prboom: cannot select joystick buttons beyond 4
Nicola Manini
nicola.manini at mi.infm.it
Tue Dec 7 16:21:31 UTC 2010
Package: prboom
Version: 2:2.5.0+dfsg1-5
Severity: minor
Once the joystick is enabled, in the keyboard setup one can select the
joystick buttons up to button 4 for actions. In fact, most modern
joystick/gamepads have far more than 4 (e.g. mine has 12), but these sdl
events are just ignored. Please correct this and allow also joystick
events above button 4 to be assignable to game controls. In particular the
left and right strife should be assignable to the joystick, not just the
keyboard. The simple "strife modifier of left/right turn" is much less
practical. More generally, I think that the user should be allowed to
map any keyboard event of her/his liking to a gamepad button.
Otherwise the joystick is supported beautifully&smoothly, thanx!
All the best,
Nick
-- System Information:
Debian Release: squeeze/sid
APT prefers testing
APT policy: (700, 'testing'), (10, 'unstable')
Architecture: i386 (i686)
Kernel: Linux 2.6.32-5-686 (SMP w/2 CPU cores)
Locale: LANG=en_US.UTF-8, LC_CTYPE=en_US.UTF-8 (charmap=UTF-8)
Shell: /bin/sh linked to /bin/dash
Versions of packages prboom depends on:
ii libc6 2.11.2-7 Embedded GNU C Library: Shared lib
ii libgl1-mesa-glx [libgl1] 7.7.1-4 A free implementation of the OpenG
ii libglu1-mesa [libglu1] 7.7.1-4 The OpenGL utility library (GLU)
ii libsdl-mixer1.2 1.2.8-6+b1 mixer library for Simple DirectMed
ii libsdl-net1.2 1.2.7-2 network library for Simple DirectM
ii libsdl1.2debian 1.2.14-6.1 Simple DirectMedia Layer
Versions of packages prboom recommends:
ii freedm [boom-wad] 0.6.4-4 multiplayer-oriented maps for Doom
ii freedoom [boom-wad] 0.6.4-4 free game files for the 3D game DO
ii timidity 2.13.2-39+b1 Software sound renderer (MIDI sequ
Versions of packages prboom suggests:
pn game-data-packager <none> (no description available)
-- no debconf information
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