Bug#564001: spring SEGFAULTS in multiplayer game
Jan Dittberner
jandd at debian.org
Wed Jan 6 22:44:31 UTC 2010
Package: spring
Version: 0.80.5.2-1
Severity: normal
Spring just crashed in a Multiplayer game (Mod: BA 7.0.4, Map: Valiant Saltscape, 13 Players (6v7))
Here is the Stacktrace:
[ 35856] Segmentation fault (SIGSEGV) in spring 0.80.5.2
Stacktrace:
/usr/games/spring [0x8d161f]
/lib/libc.so.6 [0x7fc8460b0fd0]
/usr/lib/libGLcore.so.1 [0x7fc8454409ca]
/usr/lib/libGLcore.so.1 [0x7fc845442617]
/usr/lib/libGLcore.so.1 [0x7fc845444179]
/usr/lib/libGLcore.so.1 [0x7fc845455e4c]
/usr/lib/libGLcore.so.1 [0x7fc84545762c]
/usr/games/spring [0x6b523f]
/usr/games/spring [0x658aa9]
/usr/games/spring [0x6462c5]
/usr/games/spring [0x45548a]
/usr/games/spring [0x45adc7]
/usr/games/spring [0x8b659d]
/usr/games/spring [0x8bc0b2]
/usr/games/spring [0x8ad439]
/lib/libc.so.6(__libc_start_main+0xfd) [0x7fc84609dabd]
/usr/games/spring [0x447f59]
a -dbg package would be helpful (as already said in #562794)
Regards
Jan Dittberner
-- System Information:
Debian Release: squeeze/sid
APT prefers testing
APT policy: (990, 'testing'), (500, 'unstable')
Architecture: amd64 (x86_64)
Kernel: Linux 2.6.30-2-amd64 (SMP w/2 CPU cores)
Locale: LANG=de_DE.UTF-8, LC_CTYPE=de_DE.UTF-8 (charmap=UTF-8)
Shell: /bin/sh linked to /bin/bash
Versions of packages spring depends on:
ii libboost-program-optio 1.40.0-4 program options library for C++
ii libboost-regex1.40.0 1.40.0-4 regular expression library for C++
ii libboost-signals1.40.0 1.40.0-4 managed signals and slots library
ii libboost-system1.40.0 1.40.0-4 Operating system (e.g. diagnostics
ii libboost-thread1.40.0 1.40.0-4 portable C++ multi-threading
ii libc6 2.10.2-2 GNU C Library: Shared libraries
ii libdevil1c2 1.7.8-6 Cross-platform image loading and m
ii libfreetype6 2.3.11-1 FreeType 2 font engine, shared lib
ii libgcc1 1:4.4.2-8 GCC support library
ii libgl1-mesa-glx [libgl 7.6.1-1 A free implementation of the OpenG
ii libglew1.5 1.5.1-7 The OpenGL Extension Wrangler - ru
ii libglu1-mesa [libglu1] 7.6.1-1 The OpenGL utility library (GLU)
ii libogg0 1.1.4~dfsg-2 Ogg bitstream library
ii libopenal1 1:1.10.622-1 Software implementation of the Ope
ii libsdl1.2debian 1.2.13-5 Simple DirectMedia Layer
ii libstdc++6 4.4.2-8 The GNU Standard C++ Library v3
ii libvorbis0a 1.2.3-3 The Vorbis General Audio Compressi
ii libvorbisfile3 1.2.3-3 The Vorbis General Audio Compressi
ii libx11-6 2:1.3.2-1 X11 client-side library
ii libxcursor1 1:1.1.10-1 X cursor management library
ii spring-common 0.80.5.2-1 a modern full-3D RTS game engine (
ii zlib1g 1:1.2.3.3.dfsg-15 compression library - runtime
Versions of packages spring recommends:
ii springlobby [spring-lobby] 0.40-1 single/multiplayer lobby for the S
Versions of packages spring suggests:
pn spring-maps-deltasiege | spri <none> (no description available)
pn spring-mods-kernelpanic | spr <none> (no description available)
-- no debconf information
--
Jan Dittberner - Debian Developer
GPG-key: 4096R/558FB8DD 2009-05-10
B2FF 1D95 CE8F 7A22 DF4C F09B A73E 0055 558F B8DD
http://ddportfolio.debian.net/ - http://people.debian.org/~jandd/
-------------- next part --------------
A non-text attachment was scrubbed...
Name: not available
Type: application/pgp-signature
Size: 836 bytes
Desc: Digital signature
URL: <http://lists.alioth.debian.org/pipermail/pkg-games-devel/attachments/20100106/ccc2bd80/attachment.pgp>
More information about the Pkg-games-devel
mailing list