Bug#574705: glest: Unable to select units and structures with mouse
Davide Prina
davide.prina at gmail.com
Sat Mar 20 12:04:14 UTC 2010
Package: glest
Version: 3.2.2-2
Severity: important
Since some days I can use 3D application with my graphics card (ATI
Technologies Inc RV730 PRO [Radeon HD 4650]).
When the Glest game is started the mouse left click is unable to select
units and structures.
If I start the game with:
$ LIBGL_ALWAYS_SOFTWARE=1 glest
all work (slowly) correctly
I have try others 3D applications/games and I don't found a similar problem.
Let me know if I can do something to give you more information.
Ciao
Davide
-- System Information:
Debian Release: squeeze/sid
APT prefers testing
APT policy: (500, 'testing')
Architecture: amd64 (x86_64)
Kernel: Linux 2.6.32-trunk-amd64 (SMP w/4 CPU cores)
Locale: LANG=it_IT.UTF-8, LC_CTYPE=it_IT.UTF-8 (charmap=UTF-8)
Shell: /bin/sh linked to /bin/dash
Versions of packages glest depends on:
ii glest-data 3.2.1-2 a free 3d real-time
customizable s
ii libc6 2.10.2-6 Embedded GNU C Library:
Shared lib
ii libgcc1 1:4.4.2-9 GCC support library
ii libgl1-mesa-glx [libgl1] 7.7-4 A free implementation of
the OpenG
ii libglu1-mesa [libglu1] 7.7-4 The OpenGL utility library
(GLU)
ii liblua5.1-0 5.1.4-5 Simple, extensible,
embeddable pro
ii libopenal1 1:1.11.753-1 Software implementation of
the Ope
ii libsdl1.2debian 1.2.13-5 Simple DirectMedia Layer
ii libstdc++6 4.4.2-9 The GNU Standard C++ Library v3
ii libvorbisfile3 1.2.3-3 The Vorbis General Audio
Compressi
ii libx11-6 2:1.3.3-1 X11 client-side library
ii libxerces-c28 2.8.0+deb1-2 validating XML parser
library for
glest recommends no packages.
glest suggests no packages.
-- no debconf information
--
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