Bug#574705: glest: Unable to select units and structures with mouse

Davide Prina davide.prina at gmail.com
Sat Mar 20 12:04:14 UTC 2010


Package: glest
Version: 3.2.2-2
Severity: important

Since some days I can use 3D application with my graphics card (ATI 
Technologies Inc RV730 PRO [Radeon HD 4650]).

When the Glest game is started the mouse left click is unable to select 
units and structures.

If I start the game with:
$ LIBGL_ALWAYS_SOFTWARE=1 glest

all work (slowly) correctly

I have try others 3D applications/games and I don't found a similar problem.

Let me know if I can do something to give you more information.

Ciao
Davide

-- System Information:
Debian Release: squeeze/sid
   APT prefers testing
   APT policy: (500, 'testing')
Architecture: amd64 (x86_64)

Kernel: Linux 2.6.32-trunk-amd64 (SMP w/4 CPU cores)
Locale: LANG=it_IT.UTF-8, LC_CTYPE=it_IT.UTF-8 (charmap=UTF-8)
Shell: /bin/sh linked to /bin/dash

Versions of packages glest depends on:
ii  glest-data                  3.2.1-2      a free 3d real-time 
customizable s
ii  libc6                       2.10.2-6     Embedded GNU C Library: 
Shared lib
ii  libgcc1                     1:4.4.2-9    GCC support library
ii  libgl1-mesa-glx [libgl1]    7.7-4        A free implementation of 
the OpenG
ii  libglu1-mesa [libglu1]      7.7-4        The OpenGL utility library 
(GLU)
ii  liblua5.1-0                 5.1.4-5      Simple, extensible, 
embeddable pro
ii  libopenal1                  1:1.11.753-1 Software implementation of 
the Ope
ii  libsdl1.2debian             1.2.13-5     Simple DirectMedia Layer
ii  libstdc++6                  4.4.2-9      The GNU Standard C++ Library v3
ii  libvorbisfile3              1.2.3-3      The Vorbis General Audio 
Compressi
ii  libx11-6                    2:1.3.3-1    X11 client-side library
ii  libxerces-c28               2.8.0+deb1-2 validating XML parser 
library for

glest recommends no packages.

glest suggests no packages.

-- no debconf information


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