Bug#599535: qonk is hungry for power
Enrico Zini
enrico at debian.org
Fri Oct 8 16:13:40 UTC 2010
Package: qonk
Version: 0.3.1-3.1+b1
Severity: normal
Hello,
thank you for maintaning qonk.
When I run qonk on my laptop, even if I keep it stopped on the menu
screen, the fan will start spinning faster, and faster, and faster...
Indeed, just starting qonk and staying on the main menu screen has it
constantly using 100% CPU (75% by qonk and 25% by X).
I hope it's not too hard to have its main loop become event-driven so
that the CPU can sleep when nothing happens, as qonk is a fun game and
it'd be nice to play it, say, while waiting for the gate to open at the
airport, on battery, and still have enough juice left to play it again
later on the plane.
Ciao,
Enrico
-- System Information:
Debian Release: squeeze/sid
APT prefers testing
APT policy: (500, 'testing')
Architecture: amd64 (x86_64)
Kernel: Linux 2.6.32-5-amd64 (SMP w/2 CPU cores)
Locale: LANG=en_GB.UTF-8, LC_CTYPE=en_GB.UTF-8 (charmap=UTF-8)
Shell: /bin/sh linked to /bin/bash
Versions of packages qonk depends on:
ii libc6 2.11.2-6 Embedded GNU C Library: Shared lib
ii libgcc1 1:4.4.4-8 GCC support library
ii libsdl-gfx1.2-4 2.0.20-1.1 drawing and graphical effects exte
ii libsdl-image1.2 1.2.10-2+b2 image loading library for Simple D
ii libsdl-ttf2.0-0 2.0.9-1 ttf library for Simple DirectMedia
ii libsdl1.2debian 1.2.14-6 Simple DirectMedia Layer
ii libstdc++6 4.4.4-8 The GNU Standard C++ Library v3
ii ttf-dejavu 2.31-1 Metapackage to pull in ttf-dejavu-
qonk recommends no packages.
qonk suggests no packages.
-- no debconf information
More information about the Pkg-games-devel
mailing list