RFS: 0ad
Vincent Cheng
vincentc1208 at gmail.com
Sun Apr 3 09:15:21 UTC 2011
On Sat, Apr 2, 2011 at 11:08 PM, Karl Goetz <karl at kgoetz.id.au> wrote:
> On Sat, 2 Apr 2011 21:59:59 -0700
> Vincent Cheng <vincentc1208 at gmail.com> wrote:
>
> > Dear mentors,
>
> Not sure if all the CCs are required, so preserving them.
>
> > I am looking for a sponsor for my package "0ad".
> >
> > * Package name : 0ad
> > Version : 0~r09049~alpha4-1
> > Upstream Author : Wildfire Games
> > * URL : http://wildfiregames.com/0ad/
> > * License : GPL, LGPL, MIT
> > Programming Lang: C++
> > Description : 3D real-time strategy (RTS) game of ancient
> > warfare Section : games
>
> Is there code distributed under the terms of license_dbghelp.txt in
> this package? It would appear to be non-dfsg compliant, so may cause
> you problems.
> thanks,
> kk
>
> --
> Karl Goetz, (Kamping_Kaiser / VK5FOSS)
> Debian contributor / gNewSense Maintainer
> http://www.kgoetz.id.au
> No, I won't join your social networking group
>
To be honest, I don't know. The files that are licensed under the terms of
license_dbghelp.txt are in source/lib/external_libraries/dbghelp.cpp,
dbghelp.h, dbghelp_funcs.h, but I'm not sure if they're used during the
build. Hmmm...I'll try re-building 0ad with those files removed from the
source tarball and see if the build still works.
- Vincent
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.alioth.debian.org/pipermail/pkg-games-devel/attachments/20110403/d64f3060/attachment.htm>
More information about the Pkg-games-devel
mailing list