Bug#572990: marked as done (freeciv: Client can't connect to its own server (Can't Start local game))

Debian Bug Tracking System owner at bugs.debian.org
Thu Jul 28 04:03:06 UTC 2011


Your message dated Thu, 28 Jul 2011 11:58:04 +0930
with message-id <20110728115804.44df57f7 at epicfail.kgoetz.id.au>
and subject line Re: Bug#572990: #572990 freeciv: Client can't connect to its own server (Can't Start local game)
has caused the Debian Bug report #572990,
regarding freeciv: Client can't connect to its own server (Can't Start local game)
to be marked as done.

This means that you claim that the problem has been dealt with.
If this is not the case it is now your responsibility to reopen the
Bug report if necessary, and/or fix the problem forthwith.

(NB: If you are a system administrator and have no idea what this
message is talking about, this may indicate a serious mail system
misconfiguration somewhere. Please contact owner at bugs.debian.org
immediately.)


-- 
572990: http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=572990
Debian Bug Tracking System
Contact owner at bugs.debian.org with problems
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From: Ulrik Sverdrup <ulrik.sverdrup at gmail.com>
Subject: freeciv: Client can't connect to its own server (Can't Start local game)
Date: Mon, 08 Mar 2010 04:02:26 +0100
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From: Karl Goetz <karl at kgoetz.id.au>
Subject: Re: Bug#572990: #572990 freeciv: Client can't connect to its own server (Can't Start local game)
Date: Thu, 28 Jul 2011 11:58:04 +0930
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