Bug#631083: act2 starting savegame gives 0 energy
Christopher Wood
christopher_wood at pobox.com
Mon Jun 20 02:29:50 UTC 2011
Subject: act2 starting savegame gives 0 energy
Package: warzone2100
Version: 2.3.4-1
Severity: normal
*** Please type your report below this line ***
At the end of each mission we can save the game. At the end of the first
act, there is a mission to transport units to the second act of the game.
If I play through the first act and then begin the second act, I begin
with 4950-5000 energy. If I load the savegame that starts the second
act (even the Autosave), I start with 0-4 energy. (I get the same
behaviour with 2.3.8-1~bpo60+1 from squeeze-backports.)
The problem is that repairing buildings and constructing units both
require energy, and I begin the second act under heavy fire. It looks
like the correct behaviour is for a saved start-of-act2 game to begin
with approx. 5000 energy if I ended act1 with lots of energy.
I will attach a tarball with two savegames to demonstrate the issue. To
reproduce using my savegames:
1) quit Warzone 2100
2) mv $HOME/.warzone2100-2.3 $HOME/.warzone2100-2.3.n
3) start Warzone 2100
4) quit Warzone 2100
5) tar -C $HOME/.warzone2100-2.3/savegame -xzf /path/to/saves.tar.gz
6) start Warzone 2100
7) load the savegame 22222
8) load any units onto the transport and go to the second act
9) press "Continue" at the save screen
10) note the amount of energy in the second act
11) load the savegame 11111
12) note the amount of energy in the second act
$ ls -l /lib/libc.so.6
lrwxrwxrwx 1 root root 14 Jan 29 06:16 /lib/libc.so.6 -> libc-2.11.2.so
-- System Information:
Debian Release: 6.0.1
APT prefers stable
APT policy: (500, 'stable')
Architecture: i386 (i686)
Kernel: Linux 2.6.32-5-486
Locale: LANG=en_CA.UTF8, LC_CTYPE=en_CA.UTF8 (charmap=UTF-8) (ignored: LC_ALL set to en_CA.UTF8)
Shell: /bin/sh linked to /bin/dash
Versions of packages warzone2100 depends on:
ii libc6 2.11.2-10 Embedded GNU C Library: Shared lib
ii libgcc1 1:4.4.5-8 GCC support library
ii libgl1-mesa-glx [libgl1] 7.7.1-4 A free implementation of the OpenG
ii libglc0 0.7.2-4 QuesoGLC GLC implementation
ii libglee0d1 5.4.0-1 extension loading library for Open
ii libglu1-mesa [libglu1] 7.7.1-4 The OpenGL utility library (GLU)
ii libogg0 1.2.0~dfsg-1 Ogg bitstream library
ii libopenal1 1:1.12.854-2 Software implementation of the Ope
ii libphysfs1 2.0.1-2 filesystem abstraction library for
ii libpng12-0 1.2.44-1 PNG library - runtime
ii libpopt0 1.16-1 lib for parsing cmdline parameters
ii libsdl1.2debian 1.2.14-6.1 Simple DirectMedia Layer
ii libstdc++6 4.4.5-8 The GNU Standard C++ Library v3
ii libtheora0 1.1.1+dfsg.1-3 The Theora Video Compression Codec
ii libvorbis0a 1.3.1-1 The Vorbis General Audio Compressi
ii libvorbisfile3 1.3.1-1 The Vorbis General Audio Compressi
ii libx11-6 2:1.3.3-4 X11 client-side library
ii warzone2100-data 2.3.4-1 data files for warzone2100
Versions of packages warzone2100 recommends:
ii warzone2100-music 2.3.4-1 official music for warzone2100
warzone2100 suggests no packages.
-- no debconf information
-------------- next part --------------
A non-text attachment was scrubbed...
Name: saves.tar.gz
Type: application/octet-stream
Size: 410524 bytes
Desc: not available
URL: <http://lists.alioth.debian.org/pipermail/pkg-games-devel/attachments/20110619/d32e59d6/attachment-0001.obj>
More information about the Pkg-games-devel
mailing list