Bug#650379: wesnoth-1.9: crashed with segfault on loading particular map
Albert Dengg
albert at fsfe.org
Tue Nov 29 11:25:58 UTC 2011
Package: wesnoth-1.9
Version: 1:1.9.11-1
Severity: normal
hi,
wesnoth crashed consitently on loading DM-Wasteland on my machine.
backtrace of the stack:
(gdb) run
The program being debugged has been started already.
Start it from the beginning? (y or n) y
Starting program: /usr/games/wesnoth
[Thread debugging using libthread_db enabled]
process 14468 is executing new program: /usr/games/wesnoth-1.9
[Thread debugging using libthread_db enabled]
[New Thread 0x7fffeb022700 (LWP 14471)]
Battle for Wesnoth v1.9.11
Started on Tue Nov 29 12:20:31 2011
Data directory: /usr/share/games/wesnoth/1.9
User configuration directory: /home/albert/.config/wesnoth
User data directory: /home/albert/.local/share/wesnoth/1.9
Cache directory: /home/albert/.cache/wesnoth
[New Thread 0x7fffe604b700 (LWP 14472)]
[Thread 0x7fffe604b700 (LWP 14472) exited]
[New Thread 0x7fffe604b700 (LWP 14473)]
there is no soundcard
Checking video mode: 1366x768x32...
setting mode to 1366x768x32
Program received signal SIGSEGV, Segmentation fault.
0x0000000000c54e6f in wb::scoped_real_unit_map::scoped_real_unit_map() ()
(gdb) bt
#0 0x0000000000c54e6f in wb::scoped_real_unit_map::scoped_real_unit_map() ()
#1 0x00000000008fd9de in game_events::pump() ()
#2 0x0000000000bbd6a5 in team::get_village(map_location const&, int, bool) ()
#3 0x00000000006fdd0a in get_village(map_location const&, int, int*) ()
#4 0x00000000006fdecf in unit_creator::post_create(map_location const&, unit const&, bool) ()
#5 0x0000000000702e71 in unit_creator::add_unit(config const&, vconfig const*) ()
#6 0x0000000000929a0c in team_builder::place_units() ()
#7 0x0000000000b543d7 in play_controller::init(CVideo&) ()
#8 0x0000000000b56852 in play_controller::play_controller(config const&, game_state&, int, int, config const&, CVideo&, bool) ()
#9 0x0000000000b64a0c in playsingle_controller::playsingle_controller(config const&, game_state&, int, int, config const&, CVideo&, bool) ()
#10 0x0000000000b5b0bc in play_game(display&, game_state&, config const&, io_type_t, bool) ()
#11 0x00000000008caf39 in game_controller::launch_game(game_controller_abstract::RELOAD_GAME_DATA) ()
#12 0x00000000006eaaa8 in _start ()
yours,
albert
-- System Information:
Debian Release: wheezy/sid
APT prefers unstable
APT policy: (500, 'unstable'), (1, 'experimental')
Architecture: amd64 (x86_64)
Kernel: Linux 3.1.0-1-amd64 (SMP w/4 CPU cores)
Locale: LANG=en_GB.UTF-8, LC_CTYPE=en_GB.UTF-8 (charmap=UTF-8)
Shell: /bin/sh linked to /bin/dash
Versions of packages wesnoth-1.9 depends on:
ii wesnoth-1.9-aoi 1:1.9.11-1
ii wesnoth-1.9-core 1:1.9.11-1
ii wesnoth-1.9-data 1:1.9.11-1
ii wesnoth-1.9-did 1:1.9.11-1
ii wesnoth-1.9-dm 1:1.9.11-1
ii wesnoth-1.9-dw 1:1.9.11-1
ii wesnoth-1.9-ei 1:1.9.11-1
ii wesnoth-1.9-httt 1:1.9.11-1
ii wesnoth-1.9-l 1:1.9.11-1
ii wesnoth-1.9-low 1:1.9.11-1
ii wesnoth-1.9-nr 1:1.9.11-1
ii wesnoth-1.9-sof 1:1.9.11-1
ii wesnoth-1.9-sotbe 1:1.9.11-1
ii wesnoth-1.9-thot 1:1.9.11-1
ii wesnoth-1.9-trow 1:1.9.11-1
ii wesnoth-1.9-tsg 1:1.9.11-1
ii wesnoth-1.9-ttb 1:1.9.11-1
ii wesnoth-1.9-utbs 1:1.9.11-1
Versions of packages wesnoth-1.9 recommends:
ii wesnoth-1.9-music 1:1.9.11-1
wesnoth-1.9 suggests no packages.
-- no debconf information
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