Bug#657951: Segmentation fault on final boss

Josh Triplett josh at joshtriplett.org
Mon Jan 30 07:23:06 UTC 2012


Package: powermanga
Version: 0.90-dfsg-2
Severity: normal

After playing through the entire game, I got a segmentation fault near
the end of the final boss.  The output on the terminal said:

(!)sdl_mixer.c/sound_load_module(): Mix_LoadMUS(/usr/share/games/powermanga/sounds/music_game.zik) return: Failure loading sampleinfo
(!)sdl_mixer.c/sound_load_module(): '/usr/share/games/powermanga/sounds/music_game.zik' file was not loaded!
(!)extra_gun.c/gun_get() no more element gun is available
(!)extra_gun.c/gun_get() no more element gun is available
Segmentation fault

dmesg said:

[157902.720990] powermanga[2753]: segfault at 1023d38d0 ip 00007fe33c2e7f38 sp 00007fff4dae0f68 error 6 in libc-2.13.so[7fe33c1cc000+17a000]

- Josh Triplett

-- System Information:
Debian Release: wheezy/sid
  APT prefers unstable
  APT policy: (500, 'unstable'), (500, 'stable'), (1, 'experimental')
Architecture: amd64 (x86_64)

Kernel: Linux 3.2.0-1-amd64 (SMP w/4 CPU cores)
Locale: LANG=C.UTF-8, LC_CTYPE=C.UTF-8 (charmap=UTF-8)
Shell: /bin/sh linked to /bin/dash

Versions of packages powermanga depends on:
ii  libc6            2.13-24
ii  libsdl-mixer1.2  1.2.12-1
ii  libsdl1.2debian  1.2.15-1
ii  libxxf86dga1     2:1.1.2-1
ii  powermanga-data  0.90-dfsg-2

powermanga recommends no packages.

powermanga suggests no packages.

-- no debconf information





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