Bug#657951: Segmentation fault on final boss
Josh Triplett
josh at joshtriplett.org
Mon Jan 30 07:23:06 UTC 2012
Package: powermanga
Version: 0.90-dfsg-2
Severity: normal
After playing through the entire game, I got a segmentation fault near
the end of the final boss. The output on the terminal said:
(!)sdl_mixer.c/sound_load_module(): Mix_LoadMUS(/usr/share/games/powermanga/sounds/music_game.zik) return: Failure loading sampleinfo
(!)sdl_mixer.c/sound_load_module(): '/usr/share/games/powermanga/sounds/music_game.zik' file was not loaded!
(!)extra_gun.c/gun_get() no more element gun is available
(!)extra_gun.c/gun_get() no more element gun is available
Segmentation fault
dmesg said:
[157902.720990] powermanga[2753]: segfault at 1023d38d0 ip 00007fe33c2e7f38 sp 00007fff4dae0f68 error 6 in libc-2.13.so[7fe33c1cc000+17a000]
- Josh Triplett
-- System Information:
Debian Release: wheezy/sid
APT prefers unstable
APT policy: (500, 'unstable'), (500, 'stable'), (1, 'experimental')
Architecture: amd64 (x86_64)
Kernel: Linux 3.2.0-1-amd64 (SMP w/4 CPU cores)
Locale: LANG=C.UTF-8, LC_CTYPE=C.UTF-8 (charmap=UTF-8)
Shell: /bin/sh linked to /bin/dash
Versions of packages powermanga depends on:
ii libc6 2.13-24
ii libsdl-mixer1.2 1.2.12-1
ii libsdl1.2debian 1.2.15-1
ii libxxf86dga1 2:1.1.2-1
ii powermanga-data 0.90-dfsg-2
powermanga recommends no packages.
powermanga suggests no packages.
-- no debconf information
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