Bug#678888: spring segfaults somewhere in rendering

Christoph Egger christoph at debian.org
Sun Jun 24 20:55:24 UTC 2012


Package: spring
Version: 88.0+dfsg1-1.1
Severity: serious

Hi!

  Spring segfaults on a normal gameplay after some minutes of
playing. Attached is comandline output including the stacktrace

Regards

    Christoph

-- System Information:
Debian Release: wheezy/sid
  APT prefers testing
  APT policy: (990, 'testing'), (500, 'unstable'), (500, 'stable'), (1, 'experimental')
Architecture: amd64 (x86_64)

Kernel: Linux 3.4-trunk-amd64 (SMP w/6 CPU cores)
Locale: LANG=en_US.UTF-8, LC_CTYPE=en_US.UTF-8 (charmap=UTF-8)
Shell: /bin/sh linked to /bin/dash

Versions of packages spring depends on:
ii  fonts-freefont-otf [otf-freefont]  20120503-1
ii  libboost-program-options1.49.0     1.49.0-3
ii  libboost-regex1.49.0               1.49.0-3
ii  libboost-signals1.49.0             1.49.0-3
ii  libboost-system1.49.0              1.49.0-3
ii  libboost-thread1.49.0              1.49.0-3
ii  libc6                              2.13-33
ii  libdevil1c2                        1.7.8-6.1+b1
ii  libfreetype6                       2.4.9-1
ii  libgcc1                            1:4.7.0-8
ii  libgl1-mesa-glx [libgl1]           8.0.2-2
ii  libglew1.7                         1.7.0-3
ii  libglu1-mesa [libglu1]             8.0.2-2
ii  libgomp1                           4.7.0-8
ii  libogg0                            1.3.0-4
ii  libopenal1                         1:1.14-4
ii  libsdl1.2debian                    1.2.15-3
ii  libstdc++6                         4.7.0-8
ii  libvorbis0a                        1.3.2-1.3
ii  libvorbisfile3                     1.3.2-1.3
ii  libx11-6                           2:1.4.99.901-2
ii  libxcursor1                        1:1.1.13-1
ii  otf-freefont                       20120503-1
ii  spring-common                      88.0+dfsg1-1.1
ii  zlib1g                             1:1.2.7.dfsg-11+b1

Versions of packages spring recommends:
ii  springlobby [spring-lobby]  0.147-1

Versions of packages spring suggests:
pn  libtxc-dxtn0                          <none>
ii  spring-javaai                         88.0+dfsg1-1.1
pn  spring-maps-deltasiege | spring-map   <none>
pn  spring-mods-kernelpanic | spring-mod  <none>

-- no debconf information
-------------- next part --------------
spring                          
Using configuration source: "/home/christoph/.springrc"
[CMyMath::Init] CPU SSE mask: 888, flags:
	SSE 1.0:  1,  SSE 2.0:  1
	SSE 3.0:  1, SSSE 3.0:  0
	SSE 4.1:  0,  SSE 4.2:  0
	SSE 4.0A: 1,  SSE 5.0A: 0
	using streflop SSE FP-math mode, CPU supports SSE instructions
OS: Linux 3.4-trunk-amd64 #1 SMP Wed Jun 6 10:34:53 CEST 2012 x86_64
OS: 64bit native mode
[Watchdog] Installed (HangTimeout: 10sec)
Available log sections: Font, VFS, Piece, KeyBindings, Sound, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, FarTextureHandler, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, CollisionVolume, GroundMoveType, UnitScript, AutohostInterface, ArchiveScanner, Path, Model
Enabled log sections: Sound(LOG_LEVEL_INFO)
Enable or disable log sections using the LogSections configuration key
  or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  Use "none" to disable the default log sections.
LogOutput initialized.
Spring 88.0 (OMP)
Build date/time: May 10 2012 18:49:32
Build environment: boost-104900, GNU libstdc++ version 20120509
Compiler: gcc-4.7.0
Using read-write data directory: /home/christoph/.spring/
Using read-only data directory: /usr/share/games/spring/
Using read-only data directory: /usr/lib/spring/
Scanning: /usr/share/games/spring/base
Scanning: /home/christoph/.spring/maps
Error: Error opening /home/christoph/.spring/maps/Forgotten_Crossing_v1.sd7: Unexpected end of file (truncated?)
Unable to open archive: /home/christoph/.spring/maps/Forgotten_Crossing_v1.sd7
Scanning: /home/christoph/.spring/games
Supported Video modes: 3200x1080, 1280x1024, 1024x768, 800x600, 720x400, 640x480
Video mode set to 1920x1080/32bit (windowed)
[f=0000000] SDL version:  1.2.15
[f=0000000] GL version:   2.1 Mesa 8.0.2
[f=0000000] GL vendor:    X.Org
[f=0000000] GL renderer:  Gallium 0.4 on AMD RS880
[f=0000000] GLSL version: 1.20
[f=0000000] GLEW version: 1.7.0
[f=0000000] Video RAM:    unknown
[f=0000000] GL info:
	haveARB: 1, haveGLSL: 1, ATI hacks: 0
	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
	maximum texture size: 8192, compress MIP-map textures: 0
[f=0000000] Joysticks found: 0
[f=0000000] Warning: Joystick 0 not found
[f=0000000] CPU Cores: 6
[f=0000000] CPU affinity not set
[f=0000000] [Sound] OpenAL info:
[f=0000000] [Sound]   Available Devices:
[f=0000000] [Sound]               OpenAL Soft
[f=0000000] [Sound]   Device:     OpenAL Soft
[f=0000000] [Sound]   Vendor:         OpenAL Community
[f=0000000] [Sound]   Version:        1.1 ALSOFT 1.14
[f=0000000] [Sound]   Renderer:       OpenAL Soft
[f=0000000] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points
[f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
[f=0000000] [Sound]   EFX Enabled: yes
[f=0000000] [Sound]   Max Sounds: 32
[f=0000000] Video mode set to 1902x529/32bit (windowed)
[f=0000000] Video mode set to 1920x1080/32bit (windowed)
[f=0000000] Connecting to local server
[f=0000000] PreGame::StartServer: 23 ms
[f=0000000] Using map: SpeedMetal
[f=0000000] Using game: Balanced Annihilation V7.62
[f=0000000] Using game archive: ba762.sdz
[f=0000000] recording demo: demos/20120624_224935_SpeedMetal_88.sdf
[f=0000000] PreGame::GameDataReceived: 60 ms
[f=0000000] User number 0 (team 0, allyteam 0)
[f=0000000] Loading Radar Icons
[f=0000000] Loading GameData Definitions
[f=0000000] Loading all definitions:  0.090000
[f=0000000] Game::LoadDefs (GameData): 119 ms
[f=0000000] Loading Sound Definitions
[f=0000000] [Sound]  parsed 27 sounds from gamedata/sounds.lua
[f=0000000] Game::LoadDefs (Sound): 1 ms
[f=0000000] Parsing Map Information
[f=0000000] Loading SMF
[f=0000000] Loading Map (42 MB)
[f=0000000] Creating Smooth Height Mesh
[f=0000000] SmoothHeightMesh::MakeSmoothMesh: 32 ms
[f=0000000] Creating QuadField & CEGs
[f=0000000] Number of damage types: 11
[f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xml;
[f=0000000] Creating Unit Textures
[f=0000000] Loading Weapon Definitions
[f=0000000] Loading Unit Definitions
[f=0000000] Loading Feature Definitions
[f=0000000] Initializing Map Features
[f=0000000] Reading Estimate PathCosts [8]
[f=0000000] Reading Estimate PathCosts [32]
[f=0000000] [CPathManager] pathing data checksum: ca826147
[f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
[f=0000000] Creating Sky
[f=0000000] Creating ShadowHandler & DecalHandler
[f=0000000] Creating GroundDrawer
[f=0000000] Loading Tile Files
[f=0000000] Reading Tile Map
[f=0000000] Loading Square Textures
[f=0000000] CSMFGroundTextures::ConvolveHeightMap: 3 ms
[f=0000000] Switching to ROAM Mesh Rendering
[f=0000000] Creating TreeDrawer
[f=0000000] Creating ProjectileDrawer & UnitDrawer
[f=0000000] Creating Projectile Textures
[f=0000000] Creating Water
[f=0000000] Game::LoadInterface (Camera&Mouse): 103 ms
[f=0000000] Game::LoadInterface (Console): 1 ms
[f=0000000] Loading LuaRules
[f=0000000] Loaded gadget:  No Self-D           <unit_prevent_share_selfd.lua>
[f=0000000] Loaded gadget:  Air Release         <unit_air_release_manager.lua>
[f=0000000] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
[f=0000000] Loaded gadget:  Bomber Control      <unit_bomber_control.lua>
[f=0000000] Loaded gadget:  Commando Watch      <unit_commando_watch.lua>
[f=0000000] Loaded gadget:  DGun CmdType Fix    <unit_dgun_cmdtype_fix.lua>
[f=0000000] Loaded gadget:  DirectControl       <unit_direct_control.lua>
[f=0000000] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
[f=0000000] Loaded gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
[f=0000000] Loaded gadget:  Energy Conversion   <game_energy_conversion.lua>
[f=0000000] Loaded gadget:  FinishedBuilding    <unit_finished_building.lua>
[f=0000000] Loaded gadget:  Game End            <game_end.lua>
[f=0000000] Loaded gadget:  Initial Spawn       <game_initial_spawn.lua>
[f=0000000] Loaded gadget:  Juno Damage         <unit_juno_damage.lua>
[f=0000000] Loaded gadget:  Lightning Spash Damage  <unit_lightning_splash_dmg.lua>
[f=0000000] Loaded gadget:  Los_Only_Sounds     <unit_los_only_sounds.lua>
[f=0000000] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
[f=0000000] Loaded gadget:  Napalm              <lups_napalm.lua>
[f=0000000] Loaded gadget:  No Land Damage      <unit_no_land_damage.lua>
[f=0000000] Loaded gadget:  No Self Pwn         <unit_noselfpwn.lua>
[f=0000000] Loaded gadget:  NoCost              <cmd_nocost.lua>
[f=0000000] Loaded gadget:  Paralyse Multiplier  <unit_paralyze_multiplier.lua>
[f=0000000] Loaded gadget:  Passive Builders II  <unit_passive_builders_ii.lua>
[f=0000000] Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
[f=0000000] Loaded gadget:  Prevent Load Hax    <unit_prevent_load_hax.lua>
[f=0000000] Loaded gadget:  Prevent Outside Aircraft hacks  <unit_prevent_aircraft_hax.lua>
[f=0000000] Loaded gadget:  Prevent Range Hax   <unit_prevent_range_hax.lua>
[f=0000000] Loaded gadget:  Prevent Strange Orders  <unit_prevent_strange_orders.lua>
[f=0000000] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
[f=0000000] Loaded gadget:  Reclaim flash       <gfx_reclaim_flash.lua>
[f=0000000] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
[f=0000000] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
[f=0000000] Loaded gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
[f=0000000] Loaded gadget:  Stealthy Passengers  <unit_stealthy_passengers.lua>
[f=0000000] Loaded gadget:  Takeoff Fix         <unit_air_takeoff.lua>
[f=0000000] Loaded gadget:  Team Resourcing     <game_team_resources.lua>
[f=0000000] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
[f=0000000] Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
[f=0000000] Loaded gadget:  prevent_flying_com_wrecks  <unit_prevent_flying_com_wrecks.lua>
[f=0000000] Loaded gadget:  Area Attack         <areaattack.lua>
[f=0000000] Loaded gadget:  C Is For Control    <comiscontrol.lua>
[f=0000000] Loaded gadget:  Team Com Ends       <teamcomends.lua>
[f=0000000] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
[f=0000000] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
[f=0000000] Loaded gadget:  Air Release         <unit_air_release_manager.lua>
[f=0000000] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
[f=0000000] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
[f=0000000] Loaded gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
[f=0000000] Loaded gadget:  FinishedBuilding    <unit_finished_building.lua>
[f=0000000] Loaded gadget:  Los_Only_Sounds     <unit_los_only_sounds.lua>
[f=0000000] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
[f=0000000] Loaded gadget:  Napalm              <lups_napalm.lua>
[f=0000000] Loaded gadget:  NoCost              <cmd_nocost.lua>
[f=0000000] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
[f=0000000] Loaded gadget:  Reclaim flash       <gfx_reclaim_flash.lua>
[f=0000000] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
[f=0000000] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
[f=0000000] Loaded gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
[f=0000000] Loaded gadget:  Takeoff Fix         <unit_air_takeoff.lua>
[f=0000000] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
[f=0000000] Loaded gadget:  mo_enemywrecks      <mo_enemywrecks.lua>
[f=0000000] Loaded gadget:  mo_greenfields      <mo_greenfields.lua>
[f=0000000] Loaded gadget:  mo_noowner          <mo_noowner.lua>
[f=0000000] Loaded gadget:  mo_noshare          <mo_noshare.lua>
[f=0000000] Loaded gadget:  mo_nowrecks         <mo_nowrecks.lua>
[f=0000000] Loaded gadget:  prevent_flying_com_wrecks  <unit_prevent_flying_com_wrecks.lua>
[f=0000000] Loaded gadget:  Area Attack         <areaattack.lua>
[f=0000000] Loaded gadget:  C Is For Control    <comiscontrol.lua>
[f=0000000] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
[f=0000000] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
[f=0000000] Loaded gadget:  Lups                <lups_wrapper.lua>
[f=0000000] Loading LuaGaia
[f=0000000] Loading LuaUI
[f=0000000] This game has locked LuaUI access
[f=0000000] This game has locked LuaUI access
[f=0000000] Using LUAUI_DIRNAME = LuaUI/
[f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
[f=0000000] LuaUI: bound F11 to the widget selector
[f=0000000] LuaUI: bound CTRL+F11 to tweak mode
[f=0000000] Hardware is incompatible with Xray shader requirements
[f=0000000] Hardware is incompatible with Xray shader requirements
[f=0000000] Loading widget from mod:   Red_UI_Framework    <red_ui_framework.lua> ...
[f=0000000] Loading widget from mod:   Metalspot Finder    <wg_metalspot_finder.lua> ...
[f=0000000] Loading widget from mod:   BlurApi             <api_gfx_blur.lua> ...
[f=0000000] blur api: your hardware does not support shaders
[f=0000000] Loading widget from mod:   Faction Change      <gui_faction_change.lua> ...
[f=0000000] Loading widget from mod:   MexUpg Helper       <helper.lua> ...
[f=0000000] Loading widget from mod:   Red Tooltip         <gui_red_tooltip.lua> ...
[f=0000000] Loading widget from mod:   HealthBars          <unit_healthbars.lua> ...
[f=0000000] Loading widget from mod:   BuildETA            <gui_build_eta.lua> ...
[f=0000000] Loading widget from mod:   Last Msg. Pos.      <cmd_lastmsgpos.lua> ...
[f=0000000] Loading widget from mod:   Anti Range          <gui_anti_range.lua> ...
[f=0000000] Loading widget from mod:   Auto First Build Facing  <autofirstbuildfacing.lua> ...
[f=0000000] Loading widget from mod:   Autoquit            <autoquit.lua> ...
[f=0000000] Loading widget from mod:   Build Split         <cmd_buildsplit.lua> ...
[f=0000000] Loading widget from mod:   BuildBar            <gui_buildbar.lua> ...
[f=0000000] BuildBar Warning: you deactivated the "blurApi" widget, please reactivate it.
[f=0000000] Loading widget from mod:   CustomIcons         <unit_customicons.lua> ...
[f=0000000] Loading widget from mod:   Com DontBreakCloak  <unit_com_dontbreakcloak.lua> ...
[f=0000000] Loading widget from mod:   Energy Conversion Info  <gui_energy_conversion.lua> ...
[f=0000000] Loading widget from mod:   Highlight Geos      <gui_highlight_geos.lua> ...
[f=0000000] Loading widget from mod:   Holdfire Fix        <unit_holdfire_fix.lua> ...
[f=0000000] Loading widget from mod:   Loop Select         <unit_loop_select.lua> ...
[f=0000000] Loading widget from mod:   Defense Range       <gui_defenserange.lua> ...
[f=0000000] Loading widget from mod:   Mex Snap            <cmd_mex_snap.lua> ...
[f=0000000] Loading widget from mod:   MoreSounds          <unit_more_sounds.lua> ...
[f=0000000] Loading widget from mod:   Pause Screen        <gui_pausescreen.lua> ...
[f=0000000] Loading widget from mod:   Point Tracker       <gui_point_tracker.lua> ...
[f=0000000] Loading widget from mod:   ReclaimInfo         <gui_reclaiminfo.lua> ...
[f=0000000] Loading widget from mod:   Ghost Radar         <unit_ghostradar.lua> ...
[f=0000000] Loading widget from mod:   Red Build/Order Menu  <gui_red_buildordermenu.lua> ...
[f=0000000] Loading widget from mod:   Red Console         <gui_red_console.lua> ...
[f=0000000] Loading widget from mod:   Red Resource Bars   <gui_red_resourcebars.lua> ...
[f=0000000] Loading widget from mod:   Red_Drawing         <red_ui_framework_drawing.lua> ...
[f=0000000] Loading widget from mod:   Ghost Site          <unit_ghostsite.lua> ...
[f=0000000] Loading widget from mod:   Share Tracker       <unit_share_tracker.lua> ...
[f=0000000] Loading widget from mod:   MohoExploiter       <unit_moho_exploiter.lua> ...
[f=0000000] Loading widget from mod:   Spectate Selected   <gui_spectate_selected.lua> ...
[f=0000000] Loading widget from mod:   State Reverse Toggle  <cmd_state_reverse_toggle.lua> ...
[f=0000000] Loading widget from mod:   Transporting        <gui_transporting.lua> ...
[f=0000000] Loading widget from mod:   NoDuplicateOrders   <cmd_no_duplicate_orders.lua> ...
[f=0000000] Loading widget from mod:   Take Reminder II    <gui_take_remind_ii.lua> ...
[f=0000000] Loading widget from mod:   GameTypeInfo        <gui_game_type_info.lua> ...
[f=0000000] Loading widget from mod:   Start Point Adder   <init_start_marker.lua> ...
[f=0000000] Loading widget from mod:   Attack AoE          <gui_attack_aoe.lua> ...
[f=0000000] Error: [WeaponDefIndex] ERROR_TYPE for key "areaOfEffect" in WeaponDefs __index
[f=0000000] false
[f=0000000] Error in Initialize(): [string "LuaUI/Widgets/gui_attack_aoe.lua"]:182: attempt to compare number with nil
[f=0000000] Removed widget: Attack AoE
[f=0000000] Loading widget from mod:   Prospector          <gui_prospector.lua> ...
[f=0000000] Loading widget from mod:   Red Minimap         <gui_red_minimap.lua> ...
[f=0000000] Loading widget from mod:   BA Waypoint Dragger  <unit_waypoint_dragger_2.lua> ...
[f=0000000] Loading widget from mod:   Select n Center!    <gui_center_n_select.lua> ...
[f=0000000] Loading widget from mod:   LupsManager         <gfx_lups_manager.lua> ...
[f=0000000] Loading widget from mod:   BA_AllyCursors      <gui_ba_ally_cursors.lua> ...
[f=0000000] Loading widget from mod:   Mouse Buildspacing  <gui_buildspacing.lua> ...
[f=0000000] Loading widget from mod:   Lups                <lups_wrapper.lua> ...
[f=0000000] Loading widget from mod:   CustomFormations2   <unit_customformations2.lua> ...
[f=0000000] LuaUI v0.3
[f=0000000] Finalizing
[f=0000000] Connection attempt from UnnamedPlayer
[f=0000000]  -> Version: 88.0 (OMP)
[f=0000000]  -> Connection established (given id 0)
[f=0000000] Player UnnamedPlayer finished loading and is now ingame
[f=0000000] GameID: 657de74fe3bbdde65c7dda941cdf4421
[f=0000000] <SkirmishAI: AAI 0.9 (team 1)>: land map detected
[f=0000000] <SkirmishAI: AAI 0.9 (team 1)>: AAI loaded
[f=0000009] Skirmish AI "Enemy" (ID:0, Short-Name:"AAI", Version:"0.9") took over control of team 1
[f=0000012] UnnamedPlayer added point: Start 0
[f=0000202] Buildings set to face East
[f=0000620] Buildings set to face South
[f=0005182] Error: Segmentation fault (SIGSEGV) in spring 88.0 (OMP)
[f=0005182] Error: Stacktrace:
[f=0005182] Error:   <0> /lib/x86_64-linux-gnu/libpthread.so.0(+0xf030) [0x7fd62b773030]
[f=0005182] Error:   <1> /usr/lib/x86_64-linux-gnu/dri/r600_dri.so(+0x2a7ab7) [0x7fd61a134ab7]
[f=0005182] Error:   <2> /usr/lib/x86_64-linux-gnu/dri/r600_dri.so(+0x25eca0) [0x7fd61a0ebca0]
[f=0005182] Error:   <3> /usr/lib/x86_64-linux-gnu/dri/r600_dri.so(+0x2a7b6c) [0x7fd61a134b6c]
[f=0005182] Error:   <4> /usr/lib/x86_64-linux-gnu/dri/r600_dri.so(+0x22f3da) [0x7fd61a0bc3da]
[f=0005182] Error:   <5> /home/packages/tmp/spring-88.0+dfsg1/rts/Rendering/FarTextureHandler.cpp:156
[f=0005182] Error:   <6> /home/packages/tmp/spring-88.0+dfsg1/rts/Rendering/FarTextureHandler.cpp:279
[f=0005182] Error:   <7> /home/packages/tmp/spring-88.0+dfsg1/rts/Rendering/UnitDrawer.cpp:517
[f=0005182] Error:   <8> /home/packages/tmp/spring-88.0+dfsg1/rts/Rendering/WorldDrawer.cpp:144
[f=0005182] Error:   <9> /home/packages/tmp/spring-88.0+dfsg1/rts/Game/Game.cpp:1173
zsh: segmentation fault  spring
                                    


More information about the Pkg-games-devel mailing list