Bug#672935: Installing lib32asound2-plugins solved it

reini rrumberger at web.de
Sun May 27 12:06:34 UTC 2012


Am Sonntag 27.05.2012, 11:33:38 schrieb Thomas Preud'homme:
> Le dimanche 27 mai 2012 11:10:28, reini a écrit :
> > Am Sonntag 27.05.2012, 10:57:57 schrieben Sie:
> > > Good news ! Reini, does that solve the problem on your machine too ?
> > 
> > No - see my original report:
> > > I tried to follow the advice in
> > > http://forums.debian.net/viewtopic.php?f=10&t=79199 and installed
> > > lib32asound2-plugins from stable. That didn't work since the sound was
> > > very unreliable and stuttered when it worked at all. Also, on quitting
> > > zsnes, it went into a 100% CPU infinite loop and could only be shut
> > > down by using kill -9.
> 
> Did you try with several games? Maybe the dependency is worth adding if it
> allow the sound to work for some people.

It was independent of which game I used - why would you think that different 
games would make a difference to extremely borked audio, especially when it 
works fine on the same machine with a different architecture?

-- 
Reinhold Rumberger





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