Bug#692397: libogre-1.7.4: Segmentation fault when using a skeleton

Manuel A. Fernandez Montecelo manuel.montezelo at gmail.com
Wed Nov 7 15:15:44 UTC 2012


Hi Nicolas,

2012/11/5 Nicolas Bourdaud <nicolas.bourdaud at gmail.com>:
> Package: libogre-1.7.4
> Version: 1.7.4+dfsg1-6
> Severity: important
> Tags: upstream patch
>
> Any program using a skeleton along a mesh will segfault (at least on amd64).
> This is the same bug as #687013 which affected ogre-1.8. It is easily fixed
> by applying the same patch (updated for 1.7.4).

Thanks for the report.  Did you actually test that this fixes it with
a rebuilt package?

Actually, I didn't apply the patch to ogre-1.7 because I think that it
didn't apply cleanly or in a way that I could easily fix, or some
other problem that prevented a quick fix.

I will try to look at it again as soonish.

Cheers.
-- 
Manuel A. Fernandez Montecelo <manuel.montezelo at gmail.com>



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