Bug#693212: glbsp: Please run glbsp over /usr/share/games/rott/*.wad upon installation

Fabian Greffrath fabian at greffrath.com
Wed Nov 14 09:55:25 UTC 2012


Package: glbsp
Version: 2.24-1
Severity: wishlist
Tags: patch

Hi,

wouldn't it be cool if glbsp was run over all WAD files in /u/s/games/doom upon
installation? This way, advanced ports like prboom or vavoom that support
OpenGL rendering could instantly benefit from the additional special nodes that
it creates.

I have attached a debdiff that adds exactly this by means of a trigger. The
code removing the *.gwa files upon package removal could be made a bit more
spohisticated, e.g. by maintaining a list of files that it automatically
created and only removing those.

 - Fabian



-- System Information:
Debian Release: wheezy/sid
  APT prefers testing
  APT policy: (901, 'testing'), (502, 'unstable'), (501, 'experimental')
Architecture: i386 (i686)

Kernel: Linux 3.2.0-4-686-pae (SMP w/1 CPU core)
Locale: LANG=de_DE.utf8, LC_CTYPE=de_DE.utf8 (charmap=UTF-8)
Shell: /bin/sh linked to /bin/dash

Versions of packages glbsp depends on:
ii  libc6      2.13-35
ii  libglbsp3  2.24-1

glbsp recommends no packages.

glbsp suggests no packages.
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