Bug#688934: Another way to trigger this bug
Bas Wijnen
wijnen at debian.org
Fri Oct 12 23:11:19 UTC 2012
I found another way to trigger this: again with max sprites on screen,
hit a duck. The attempt to create the flying head will again fill up
spr[0] and trigger the bug on warp.
The problem in this case is in duck_brain in freedink.c.
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