Bug#717884: ardentryst: entering the inventory menu selects the first entry but does not scroll it to the view
Kalle Olavi Niemitalo
kon at iki.fi
Thu Jul 25 23:54:46 UTC 2013
Package: ardentryst
Version: 1.71-4
Severity: minor
If the inventory menu has scrolled so that the first few entries
are no longer visible, and you then press Left to return to the
main menu and Right to reenter the inventory menu, the game
selects the first inventory entry but does not scroll it to the
view. If you have enough entries in the inventory (e.g. 18),
then you can even press Down a couple of times to select other
invisible entries, and the game won't scroll at that time either.
However, if you press Up, then the game notices that the
selected entry is above the topmost visible entry, and scrolls it
to the view.
The game should either scroll the selected entry to the view
immediately when the player enters the inventory menu, or
select an entry that is already visible.
-- System Information:
Debian Release: 7.1
APT prefers stable
APT policy: (500, 'stable')
Architecture: amd64 (x86_64)
Kernel: Linux 3.2.0-4-amd64 (SMP w/4 CPU cores)
Locale: LANG=fi_FI.utf8, LC_CTYPE=fi_FI.utf8 (charmap=UTF-8)
Shell: /bin/sh linked to /bin/dash
Versions of packages ardentryst depends on:
ii fonts-freefont-ttf [ttf-freefont] 20120503-1
ii python 2.7.3-4
ii python-pygame 1.9.1release+dfsg-8
ii ttf-freefont 20120503-1
ardentryst recommends no packages.
ardentryst suggests no packages.
-- no debconf information
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