Bug#709918: boswars: Editor removes two lines from setup.sms on save.
Sthu
sthu.deus at gmail.com
Sun May 26 18:14:13 UTC 2013
Package: boswars
Version: 2.6.1-2
Severity: normal
Dear Maintainer,
The game editor removes
Load(GetCurrentLuaPath() .. "/spacious.lua")
InitAiScripts_spacious()
lines from
setup.sms
file on saving the map in editor, which in turn makes the games to crash
when i start the map anew. At this games gives no error messages.
Thank you for your work for debian.
-- System Information:
Debian Release: jessie/sid
APT prefers testing
APT policy: (700, 'testing'), (600, 'stable-updates'), (600, 'stable')
Architecture: amd64 (x86_64)
Foreign Architectures: i386
Kernel: Linux 3.2.0-4-amd64 (SMP w/2 CPU cores)
Locale: LANG=en_US.UTF-8, LC_CTYPE=en_US.UTF-8 (charmap=UTF-8)
Shell: /bin/sh linked to /bin/dash
Versions of packages boswars depends on:
ii boswars-data 2.6.1-2
ii libc6 2.17-3
ii libgcc1 1:4.8.0-7
ii libgl1-mesa-glx [libgl1] 8.0.5-6
ii liblua5.1-0 5.1.5-4
ii libogg0 1.3.1-1
ii libpng12-0 1.2.49-4
ii libsdl1.2debian 1.2.15-5
ii libstdc++6 4.8.0-7
ii libtheora0 1.1.1+dfsg.1-3.1
ii libvorbis0a 1.3.2-1.3
ii libx11-6 2:1.5.0-1
ii zlib1g 1:1.2.8.dfsg-1
boswars recommends no packages.
boswars suggests no packages.
-- no debconf information
More information about the Pkg-games-devel
mailing list