Bug#712956: marked as done (0ad: seems to use CPU features not available everywhere)
Kurt Roeckx
kurt at roeckx.be
Sat Sep 7 08:46:49 UTC 2013
On Sat, Sep 07, 2013 at 01:21:59AM -0700, Vincent Cheng wrote:
> On Sat, Sep 7, 2013 at 1:02 AM, Kurt Roeckx <kurt at roeckx.be> wrote:
> > reopen 712956
> > thanks
> >
> >> nvidia-texture-tools (2.0.8-1+dfsg-4) unstable; urgency=low
> >> .
> >> [ Fabio Pedretti ]
> >> * Add armel and armhf build support (Closes: #721972)
> >> * Remove -march=athlon64 from CXXFLAGS (Closes: #713966, #712956)
> >
> > This is clealy the wrong bug you're closing. It's assigned to
> > 0ad.
> >
> > 0.0.14-2 is still using -msse -march=i686 on i386
>
> See explanation by upstream here [1]. If compiling with -march=i686 is
> strictly not allowed on Debian i386, I can just simply stop building
> 0ad for i386, although I'm not sure if that's necessary at all; the
> package has been sitting in the archive for over a year and I still
> haven't gotten any complaints about 0ad not running on any Debian
> user's i386 machine.
I don't know if having i686 is acceptable or not. But I currently
see no good reason for it. [1] is my own comment. The only reply
to that is that they still use the legacy functions, and no reply
as to why they need to keep using it and can't move to the new
ones.
> > It wasn't using -march=athlon64 on amd64 before either as far as I
> > know but had problem running on at least one of the buildds.
>
> The original issue was that nvidia-texture-tools was compiled with
> -march=athlon64, which caused one of the amd64 buildds to complain
> about an "Illegal instruction" when trying to run 0ad's test suite
> when building 0ad. There's a relevant issue filed against upstream
> nvidia-texture-tools about this as well. [2]
So that was #713966 and that was fixed in 0ad with the 0.0.14-2
uploaded?
Kurt
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