Bug#740860: zsnes is randomly frozen

Etienne Millon me at emillon.org
Sun Apr 27 17:31:04 UTC 2014


The patch looks good to me. Without the cast, the computation is done
on long arithmetic and the result is extended to unsigned long long.

I'll test it and release a new package if it's fine.

Thanks a lot for the debugging and the patch!

-- 
Etienne Millon



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