Bug#737137: game-data-packager: patch to support hexdd
Fabian Greffrath
fabian at greffrath.com
Mon Feb 3 06:08:53 UTC 2014
Am Samstag, den 01.02.2014, 16:09 +0000 schrieb Johey Shmit:
> Great! Thanks for including the patches! But please leave in the "Chex Quest 3"
> support. It will still help people who compile and install zdoom by themselves
> (like I do at the moment).
I think, g-d-p can use every contribution that it gets. However, I
question the benefit of supporting game data for which there is no
matching engine in Debian. This would leave out Chex Quest 3, Hexen Demo
and Strife Demo.
Regarding the former, it is just one of countless ZDoom-specific add-ons
out there and I believe we should not start packaging them, because (a)
where should we stop once we started (b) why should we start with this
one and (c) we do not even have that engine in the archive. Regarding
the latter two, I am sure that chocolate-doom currently does not support
them, not sure about doomsday, though.
Do you know for sure that Heretic Shareware is properly supported? I'd
consider it highly frustrating for our users to send them through a
packaging procedure for explicitely supported game data but without
providing a matching engine to actually play that game.
> Yes, that sounds better. But I do not see that category in my kde configuration (running
> Kubuntu 13.10). Although some desktop files include Categories=Game;ActionGame; those
> games (like Vavoom and wolf4sdl) still show up directly in 'Games'.
AFAICT if a category is displayed as a separate sub-menu is decided by
the number of items in it.
> Games that use 'Categories=Game;ArcadeGame;' are being placed in the correct submenu.
Maybe simply because there are more games in this category and it pays
off to display them in a separate menu.
> ArcadeGame is included in /etc/xdg/kde4-applications.menu and 'ActionGame' is not so I
> guessed that 'ActionGame' is not one of the allowed names.
It is:
http://standards.freedesktop.org/menu-spec/latest/apas02.html
- Fabian
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