Bug#735082: marked as done (plee-the-bear: got a segmentation fault when the real game starts)

Debian Bug Tracking System owner at bugs.debian.org
Tue Feb 11 20:45:25 UTC 2014


Your message dated Tue, 11 Feb 2014 12:43:50 -0800
with message-id <CACZd_tBMsMULc_KghP2C=V82c3vw-9X5gv151bQGZz6CychLtA at mail.gmail.com>
and subject line Re: Bug#735082: plee-the-bear: got a segmentation fault when the real game starts
has caused the Debian Bug report #735082,
regarding plee-the-bear: got a segmentation fault when the real game starts
to be marked as done.

This means that you claim that the problem has been dealt with.
If this is not the case it is now your responsibility to reopen the
Bug report if necessary, and/or fix the problem forthwith.

(NB: If you are a system administrator and have no idea what this
message is talking about, this may indicate a serious mail system
misconfiguration somewhere. Please contact owner at bugs.debian.org
immediately.)


-- 
735082: http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=735082
Debian Bug Tracking System
Contact owner at bugs.debian.org with problems
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From: Wolfgang Aigner <wolfgang.aigner at gmx.de>
Subject: plee-the-bear: got a segmentation fault when the real game starts
Date: Sun, 12 Jan 2014 17:34:11 +0100
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From: Vincent Cheng <vcheng at debian.org>
Subject: Re: Bug#735082: plee-the-bear: got a segmentation fault when the real game starts
Date: Tue, 11 Feb 2014 12:43:50 -0800
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