Bug#733974: New version - minetest 0.4.9 released, please update Debian packages and test if new packages doesn't crash when browsing "Public Serverlist"
Mantas Kriaučiūnas
mantas at akl.lt
Thu Jan 2 18:46:26 UTC 2014
Package: minetest
Version: 0.4.8+repack2-3
Minetest package is buggy (crashes when selecting Client->"Public Serverlist"; doesn't work Mods->"Online mod repository") and outdated in Debian - new minetest 0.4.9 was released few days ago.
0.4.9 release contains some improvements and bugfixes.
It would be nice if you test if new packages doesn't crash when selecting Client->"Public Serverlist" and doesn't show an error when pressing Mods->"Online mod repository" in startup screen.
0.4.8 → 0.4.9 New Features
Logistic changes
SQLite rollback (Mario Barrera & ShadowNinja)
Implement HTTPFetch (kahrl)
Replace SimpleThread with JThread (sapier)
Visual changes
Shaders rework (RealBadAngel)
Add configurable font shadow (xyz)
Directional fog + horizon colors (Taoki)
Other things
Implement modstore search tab and version picker (sapier)
Bug Fixes
Fix line_of_sight() (sapier)
Fix modstore/favourites hang by adding asynchronous Lua (sapier)
Fix LevelDB maps (sfan5)
Fix Lua mapgen override param handling (kwolekr)
Fix leak and possible segfault in minetest.set_mapgen_params (kwolekr)
Fix segfault in indev cave generation due to uninitialized variable (kwolekr)
Check if width, height or start index of a list[] is negative (PilzAdam)
Fix single character formspec field labels (BlockMen)
Handle Lua errors in on_generate callbacks instead of throwing SIGABRT (kwolekr)
Update mapgen params in ServerMap after Mapgen init (kwolekr)
Modding-related Changes
Add area parameters back to calc_lighting() and set_lighting() (kwolekr)
Add get_light_data() and set_light_data() to LuaVoxelManip (kwolekr)
Add minetest.swap_node (Novatux)
Assume a selection box for fences (0gb.us)
Decoration: Add schematic Y-slice probability support (kwolekr)
Add sneak and sneak_glitch in set_physics_override() (PilzAdam)
Use a table in set_physics_override() (PilzAdam)
Add 'on_prejoinplayer' callback (kaeza)
Make line_of_sight return blocking node position (stujones11)
Remove support for optdepends.txt (ShadowNinja)
Add map feature generation notify Lua API (kwolekr)
See http://dev.minetest.net/Changelog
P.S. I'm pasting terminal output after 0.4.8+repack2-3 crash when selecting Client->"Public Serverlist":
(crashes only official Debian packages, but deb packages from https://launchpad.net/~minetestdevs/+archive/stable works fine)
baltix at linux:~$ minetest
Irrlicht Engine version 1.8.0
Linux 3.11.0-12-generic #19-Ubuntu SMP Wed Oct 9 16:20:46 UTC 2013 x86_64
Using renderer: OpenGL 3.0
Mesa DRI Intel(R) Haswell Server : Intel Open Source Technology Center
OpenGL driver version is 1.2 or better.
GLSL version: 1.3
Loaded texture: /usr/share/games/minetest/games/minetest_game/menu/header.png
Loaded texture: /usr/share/games/minetest/games/minetest_game/menu/icon.png
19:42:47: ERROR[main]: MAINMENU ERROR: LuaError: C++ exception
19:42:48: ERROR[main]: ========== ERROR FROM LUA ===========
19:42:48: ERROR[main]: Failed to load and run script from
19:42:48: ERROR[main]: /usr/share/games/minetest/builtin/mainmenu.lua:
19:42:48: ERROR[main]: C++ exception
19:42:48: ERROR[main]: ======= END OF ERROR FROM LUA ========
19:42:48: ERROR[main]: GUIEngine: unable to load builtin menu
In thread 7f9f3eadc7c0:
/build/buildd/minetest-0.4.8+repack2/src/guiEngine.cpp:199: GUIEngine::GUIEngine(irr::IrrlichtDevice*, irr::gui::IGUIElement*, IMenuManager*, irr::scene::ISceneManager*, MainMenuData*, bool&): Assertion '"no future without mainmenu" == 0' failed.
Debug stacks:
DEBUG STACK FOR THREAD 7f9f3eadc7c0:
#0 int main(int, char**)
Aborted (core dumped)
baltix at linux:~$
--
Labanaktis/Good luck,
Mantas Kriaučiūnas Jabber ID: mantas at akl.lt GPG ID: 43535BD5
Public organization "Open Source for Lithuania" - www.akl.lt
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