Freedoom: request to build Ultimate Doom IWAD (doom.wad) too
djcj
djcj at gmx.de
Fri May 30 19:45:41 UTC 2014
Currently the Freedoom source package builds only freedm.wad and doom2.wad:
$(MAKE) wads/doom2.wad
$(MAKE) wads/freedm.wad
But you can build the doom.wad remake too!
In this case however I would recommend to rename doom2.wad to freedoom2.wad
and doom.wad to ultimatefreedoom.wad.
This is how I would make the override_dh_auto_build part in debian/rules:
override_dh_auto_build:
$(MAKE) wads/doom.wad
$(MAKE) wads/doom2.wad
$(MAKE) wads/freedm.wad
mv wads/doom.wad wads/ultimatefreedoom.wad
mv wads/doom2.wad wads/freedoom2.wad
# icon stuff
convert sprites/playa2a8.gif ultimatefreedoom.xpm
sed -i 's/cyan/None/' ultimatefreedoom.xpm
convert sprites/heada1.gif freedoom2.xpm
sed -i 's/cyan/None/' freedoom2.xpm
convert sprites/sht2a0.gif freedm.xpm
sed -i 's/cyan/None/' freedm.xpm
And can you maybe make the packages not dependent on a certain Doom engine,
so that I could just install the .wad files and run them on my home-brew
source port?
--djcj
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